Bad Cat Armin

Dark Aries Warrior
Moonlight Summon
 
 
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Bad Cat Armin is a Dark Warrior with the Horoscope Aries that you can summon from the Moonlight Summon.

POWERCHART

Bad Cat Armin Stats

Characters Average Stats

PROS & CONS

Has Crit DMG buffs on her s2 for the frontline unit

S1 now provokes enemy

S3 provides barrier + provoke

Can make the frontline ally counterattack if she's hit

Weak to cleanses

Doesn't have hard crowd control (stuns/freezes)

Needs to stay in the back (or at least not the frontline)

Requires provoke to land to trigger her passive more often

Tier List Description

Note (10/27/2022): She now has a provoke kit and her playstyle will change. Needs some testing.

Outdated: Bad Cat Armin is in a bit of a weird spot. She has a pretty interesting kit that is essentially the reverse of Troublemaker Crozet – instead of counterattacking when the ally in the back row is attacked, she makes the frontline ally counterattack when she’s hit. However, she is limited by the fact that her only real source of damage is her injuries, along with not having any Crowd Control on her kit. The amount of support she brings on her s3 is lackluster, on top of this; while her allies can certainly benefit from a Barrier, it just feels like something is missing.

She’s made to be a bit more of a supporter unit, yes, however Bad Cat Armin still needs a bit of tweaking before she can really shine. Despite this, she still has places where she can shine – such as in niche PvP teams, but she’s not anything game breaking. Players who want to stray from the meta a bit can build her, as she can end up providing something interesting to the table.

Build Notes

There are two ways to build Bad Cat Armin – as a pure tank or as more of a bruiser unit. The bruiser build is more or less the same as going with a tanky build, however her HP and DEF requirements are lower in exchange for needing Crit Chance and Crit DMG.

For a pure tank build, her stats should look something like this:

  • 22,000+ HP
  • 1,500+ DEF
  • 200+ Speed

For the bruiser build, stats will look more akin to this:

  • 20,000+ HP (More is better)
  • 1,300+ DEF
  • 200 Speed
  • 100% Crit Rate
  • 200% Crit DMG

RECOMMENDED ARTIFACTS

Stuns
[LIMITED ARTIFACT] This one works great on B.C.Armin, due to the stuns adding some much-needed Crowd Control to her kit.
Barriers
[Acquired in Guild Shop] Weirdly enough, Guide to a Decision has been seen on a few Bad Cat Armins before. It does seem to make sense, though, as she can always benefit from a barrier to soak up damage.
Combat Readiness
[Acquired in Guild Shop] War Horn is a lesser seen choice in B.C. Armin, but it can work. If nothing else, the boost in ATK for everyone will be useful.

RECOMMENDED SETS

Damage Build
Speed / Immunity
Crit Damage%     Hp%    
Speed    
Bruiser Build
Speed / Immunity
Hp%     Def%    
Speed    

SUBSTAT PRIORITY

Hp%, Speed, Def%, Crit Rate%, Crit Damage%

BAD CAT ARMIN'S
SKILLS

Bad Cat Armin has 3 skills. Skills can be passive or active. Bad Cat Armin's Is This It?! Nyahaha! can be soul burned for extra effects. More information can be found on our Skill Multipliers page.

Are You Ready?!

Active
+1 Soul
Attacks the enemy with a giant shield, with a 45% chance to provoke for 1 turn. Damage dealt increases proportional to the caster's max Health. The severity of injuries increases proportional to damage dealt. When used on the caster's turn, Are You Ready?! changes into an attack that targets all enemies. The changed attack does not trigger a Dual Attack.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x1  
+2: +5% damage dealt
x4000   x1  
+3: +5% damage dealt
x13000   x1   x1
+4: +5% damage dealt
x27000   x2   x3
+5: +10% damage dealt
x80000   x4   x2
Show Multipliers ↓
(ATK*0.9*1+HP*0.06)*1.871
6% self max Health (0.06* Health)

Catch 'Em

Passive
After being attacked, has a 40% chance to increase Critical Hit Damage of the foremost ally for 1 turn, before making the foremost ally counterattack. When attacked by by an enemy inflicted with provoke or redirected provoke, effect chance is doubled. Cannot be triggered by extra attacks or counterattacks.
Show Enhancements ↓
+1: +1% effect chance
x4000   x1  
+2: +2% effect chance
x4000   x1  
+3: +2% effect chance
x13000   x1   x1
+4: +2% effect chance
x27000   x2   x3
+5: +3% effect chance
x80000   x4   x2

Is This It?! Nyahaha!

Active
+3 Souls
Cooldown: 4 turns
Burn Effect: Provokes for 2 turns. (-10 Souls)
Attacks the enemy with a huge explosion, provoking for 1 turn. Increases Defense of the caster for 2 turns, and grants a barrier to all allies for 2 turns. Damage dealt and barrier strength increase proportional to the caster's max Health.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x1  
+2: +5% damage dealt
x4000   x1  
+3: -1 turn cooldown
x13000   x1   x1
+4: +10% damage dealt
x27000   x2   x3
+5: +10% damage dealt
x80000   x4   x2
Show Multipliers ↓
(ATK*1.3*1+HP*0.2)*1.871
Barrier Strength: 15% of Self Max HP

BAD CAT ARMIN'S
SKILL ENHANCEMENTS

S2 max then S3 for -1 turn cooldown. S1 seems optional, but it would be a good idea, due to the extra damage increasing her injuries.

Catch 'Em (S2)

+5

Is This It?! Nyahaha! (S3)

+3

BAD CAT ARMIN'S
STATS

Base Stats
Level Stars CP Atk HP Def
40 4 11009 473 3041 355
50 5 14243 611 3977 455
60 6 17776 762 5001 564
Awakened Stats
Level Stars CP Atk HP Def
40 4 12247 563 3392 365
50 5 16225 731 4436 495
60 6 20674 912 5871 614
Critical Hit Chance Critical Hit Damage Dual Attack Chance Effectiveness Effect Resistance Speed
15% 150% 5% 0% 0% 111 (+4)

BAD CAT ARMIN'S
AWAKENING

Bonus

Attack +20
Health +60

Stat Increase

Defense +3%

Material Required

Bonus

Attack +20
Health +60

Stat Increase

Health +3%

Material Required

Bonus

Attack +20
Health +60

Skill Upgrade

Attacks the enemy with a huge explosion, provoking for 1 turn. Grants barrier to all allies for 2 turns. Damage dealt and barrier strength increase proportional to the caster's max Health.
Attacks the enemy with a huge explosion, provoking for 1 turn. Increases Defense of the caster for 2 turns, and grants a barrier to all allies for 2 turns. Damage dealt and barrier strength increase proportional to the caster's max Health.

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Speed +4

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Defense +6%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Health +6%

Material Required

MEMORY IMPRINT

Position

Imprint Release

Attack 2.4%
Attack 3.6%
Attack 4.8%
Attack 6.0%
Attack 7.2%
Attack 8.4%

Imprint Concentration

Critical Hit Chance +4.20%
Critical Hit Chance +6.30%
Critical Hit Chance +8.40%
Critical Hit Chance +10.50%
Critical Hit Chance +12.60%
Critical Hit Chance +14.70%

SPECIALTY

Title

Throwing a Tantrum

Dispatch Mission

All Missions

Specialty Effect

Gold Bonus +6%

LABYRINTH

Character Chat Options

Reality Check, Unique Comment
This shows the morale points you gain when the following chat options are selected. Check out the labyrinth team calculator to gain the most morale points here.

Advice

3

Belief

3

Bizarre Story

0

Comforting

3

Complain

3

Criticism

8

Cute Cheer

5

Dream

0

Food Story

3

Gossip

3

Happy Memory

2

Heroic Cheer

0

Heroic Tale

5

Horror

3

Interesting Story

0

Joyful Memories

2

Myth

5

Occult

3

Reality Check

0

Sad Memory

0

Self Indulgent

0

Unique Comment

0

AdDITIONAL INFO

STORY STATS

Command

19

Charm

29

Politics

15

HERO BACKGROUND

The granddaughter of the founder of Armiku, a high end jewelry brand. She runs her own fashion brand, Bad Cat. She works as both a designer and a model, and acts provocatively and dramatically on the runway to generate buzz.