Registration complete!
Password Reset Sent!
We have sent you an email with a password reset link.There was a problem activating your account.
We have sent you a new activation email.
Loading...
Logging in...
First soulburn is completely free
Plants bombs on her passive and detonates them with her s3
50% increase in ATK when skilled up
Dispels buffs on her s1
Buff dispel on s1 isn't guaranteed
Bombs don't go through effect resistance and are randomized
Kind of needs a team built around her instead of being immediately slotted in somewhere
(Updated 9/9/21)
Now that we’ve had a few weeks to test her out, the consensus on Summertime Iseria is that she’s… difficult. She’s reliant on way too many things – being drafted in the right team, the not-100% chance to dispel buffs on her s1, basically needing Star of the Deep Sea at +30 to ensure that she can constantly lands bombs, the fact her bombs on her passive are randomized and rely on the Effectiveness/Resistance check… the list goes on and on.
Summertime Iseria is made for PVP, but relies pretty heavily on everything mentioned. She’s fine, but she’s not a game-breaking unit, although her free Soul Burn is pretty nice. Since she can’t deal any critical hits, her damage stats can go solely into her ATK. Bomb is a pretty interesting mechanic, but it does take a very specific team to set her up. When set up right, Summertime Iseria can really pop off, but if anything goes wrong, it can mean the death of your team.
Summertime Iseria is built somewhat similar to Inferno Khawazu – no reliance on Crit Rate% or Crit DMG% for her stats, instead SPD, ATK%, HP% and DEF%. The only difference is that she does need Effectiveness to work properly (vs Iwazu, who can use Eff% as a bonus stat). The stats you’d want to look for on Summertime Iseria is about:
The ATK stat may seem pretty high, but remember that her passive increases her ATK by 50% when fully skilled up.
Note: Star of the Deep Sea is pretty much the only artifact to use on Summertime Iseria, and must be leveled up to +30 in order to function properly.
Summertime Iseria has 3 skills. Skills can be passive or active.
Summertime Iseria's Are you the Culprit? can be soul burned for extra effects.
More information can be found on our Skill Multipliers page.
First things first, skill up her s2 all of the way for the extra ATK. It'll benefit her bomb damage greatly. After that, skill up her s1 at least to +4, for the extra buff dispel chance. Finally, her S3 gets skilled up to at least +3 for the -1 turn cooldown. Remember: though this is how you should prioritize her skillups at first, it's always recommended to +15 her in the end.
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 12716 | 923 | 4202 | 472 |
60 | 6 | 15868 | 1151 | 5284 | 585 |
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 14667 | 1085 | 4542 | 472 |
60 | 6 | 18827 | 1354 | 5704 | 585 |
Critical Hit Chance | Critical Hit Damage | Dual Attack Chance | Effectiveness | Effect Resistance | Speed |
---|---|---|---|---|---|
15% | 150% | 5% | 0% (+30%) | 0% | 109 (+6) |
Homing Instinct
[Explore] Type
Reward Bonus +6%
https://www.youtube.com/watch?v=RqYNaDZtlCM
89
80
45
Iseria is at Levulin beach for a summer vacation but she's finding it hard to unwind between Cermia, who keeps forgetting why she's supposed to be there and keeps trying to escape, and Alexa, who seems to have misjudged their relationship and is focused solely on keeping Cermia on her best behavior.