[12/19 Patch] Bystander Hwayoung Release & Balance Changes

[12/19 Patch] Bystander Hwayoung Release & Balance Changes

I will work on the balance changes in the coming days. We are also getting ML Hwayoung this patch.

Link: https://page.onstove.com/epicseven/global/view/10546027?boardKey=986

1. Hero and Artifact Balance Adjustments


 

Balance adjustments will be made to certain Heroes, facilitating better strategies involving them.

 

* The listed probabilities, number of turns, and cooldowns are based on fully enhanced characters.

* Other skills will not be changed unless stated.

* The World Arena Replays recorded before the update will no longer be playable after the maintenance on 12/19 (Thu).

 

1. Balance Adjustment Target

 

Heroes

Grade Name
5★ Moonlight Pirate Captain Flan
5★ Moonlight Closer Charles
5★ Moonlight Archdemon’s Shadow
5★ Covenant Eligos
5★ Covenant Chloe
5★ Covenant Yufine
4★ Moonlight Sinful Angelica

 

Artifacts

Grade Name
5★ Sigurd Scythe
5★ An Offer You Can’t Refuse

 

1-1. Hero Balance Adjustments

 

1-1-1. Moonlight / 5★

 

Pirate Captain Flan

Execution (Before) Execution (After)
Attacks the enemy with a gun, with a 75% chance to steal one buff. At the end of the turn, detonates burn and bomb effects inflicted on the target. Attacks the enemy with a gun, stealing one buff. At the end of the turn, detonates burn and bomb effects inflicted on the target.
Scourge of the Sea (Before) Scourge of the Sea (After)
Effectiveness increases by 50%.

When attacking, cannot trigger a critical hit.

Redirects 30% of damage suffered by the caster to the foremost ally. When more than one damage sharing effect is granted, only the strongest effect is applied.

After using Execution, when the caster has a buff, activates Hunt. Hunt can only be activated once every 2 turns.

Hunt: Raises morale of all allies, increasing Combat Readiness by 15%.

Effectiveness increases by 50%.

When attacking, cannot trigger a critical hit.

When attacked, decreases damage suffered by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied.

After an ally attacks, if the target does not have a buff, activates Hunt. Hunt can only be activated once every 3 turns.

Hunt: Raises morale of all allies, increasing Combat Readiness by 15%.

 

Closer Charles

Elimination (Before) Elimination (After)
Sharply cuts the enemy to attack. When used on the caster’s turn, if the caster is granted perception, uses Demolition instead of Elimination.

Demolition: Attacks the enemy with a sword. Damage dealt increases proportional to the target’s lost Health. When the enemy is defeated, decreases cooldown of Descent by 1 turn. This attack does not trigger a Dual Attack.

Sharply cuts the enemy to attack. When used on the caster’s turn, if the caster is granted perception, uses Demolition instead of Elimination.

Demolition: Attacks the enemy with a sword,absorbing some of the damage dealt as Health. Damage dealt increases proportional to the target’s lost Health. When the enemy is defeated, decreases cooldown of Descent by 1 turn. This attack does not trigger a Dual Attack.

  Demolition Damage Dealt Increased
Closer (Before) Closer (After)
After an ally except for the caster attacks, if the enemy’s Health is less than 30%, increases Combat Readiness of the caster by 50% and grants perception for 2 turns. Can only be activated once every 2 turns. At the start of the first battle, increases Evasion for 1 turn.

After an ally except for the caster attacks, if the enemy’s Health is less than 40%, increases Combat Readiness of the caster by 50% and grants perception for 2 turns. Can only be activated once every 2 turns.

 

Archdemon’s Shadow

Touch of Chaos (Before) Touch of Chaos (After)
Has a 75% chance to seal the enemy for 2 turns, before attacking with lightning. Has a 100% chance to seal the enemy for 2 turns, before attacking with lightning.
Soulburn (10): Increases effect chance to 100% and ignores Effect Resistance. Soulburn (10): Ignores Effect Resistance.
Twisted Power (Before) Twisted Power (After)
Damage suffered from a critical hit decreases by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied.

After using Touch of Chaos, has a 40% chance to activate Burst.Effect chance is doubled when the target is sealed.

Burst: Attacks all enemies, with a 60% chance to decrease Hit Chance for 1 turn, before increasing the caster’s Combat Readiness by 25% and gaining 1 Focus.

Damage suffered from a critical hit decreases by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied.

After using a basic skill, when the target is sealed, increases Attack of the caster for 1 turn before activating Burst.

Burst: Attacks all enemies, and increases Combat Readiness of the caster by 25% before gaining 1 Focus. A successful attack deals additional damage proportional to the caster’s Attack.

  Burst Damage Dealt Decreased
Dissolution (Before) Dissolution (After)
Attacks all enemies with the power of Ilryos, with a 70% chance to decrease Defense for 2 turns, and a 100% chance each to inflict two burn effects for 2 turns. Grants the caster an extra turn. Attacks all enemies with the power of Ilryos, with an 80% chance to decrease Defense for 2 turns, and a 100% chance each to inflict two burn effects for 2 turns. Grants the caster an extra turn.
Dissolution (Awakened) (Before) Dissolution (Awakened) (After)
Attacks all enemies with the power of Ilryos, with a 70% chance to decrease Defense for 2 turns, and a 100% chance each to inflict two burn effects for 2 turns. Grants the caster an extra turn. This skill cannot trigger a counterattack. Attacks all enemies with the power of Ilryos, with an 80% chance to decrease Defense for 2 turns, and a 100% chance each to inflict two burn effects for 2 turns. Grants the caster an extra turn. This skill cannot trigger a counterattack.

 

1-1-2. Covenant / 5★

 

Eligos

Point-Blank Shot (Before) Point-Blank Shot (After)
Attacks the enemy by dashing towards them. When the caster is granted perception, triggers a Dual Attack from the ally with the highest Attack. Damage dealt increases proportional to the caster’s Speed. Attacks the enemy by dashing towards them. When the caster is granted Increase Attack (Greater), triggers a Dual Attack from the ally with the highest Attack. Damage dealt increases proportional to the caster’s Speed.
  Damage Dealt Decreased
The Cleaner (Before) The Cleaner (After)
When an ally except for the caster defeats an enemy, increases Attack of the caster for 2 turns, before activating Time Bomb against the enemy with the highest Attack. Can only be activated once every 2 turns.

Time Bomb: Attacks the enemy with a bomb, and grants perception to the caster for 2 turns. When the caster’s Speed is greater than the target’s Speed, increases damage dealt proportional to the difference, up to a maximum of 200%.

Increases Hit Chance and Critical Hit Damage by 50%.

When an ally except for the caster defeats an enemy, activates Time Bomb against the enemy with the lowest Health. Can only be activated once every 2 turns.

Time Bomb: Grants Increase Attack (Greater) to the caster for 2 turns, before attacking the enemy with a bomb. Damage dealt increases proportional to the caster’s Speed.

  Damage Dealt Increased
Cloak and Trigger (Before) Cloak and Trigger (After)
Increases Hit Chance of the caster for 2 turns, before attacking the enemy with a pistol, dispelling two buffs and decreasing Defense for 2 turns before decreasing Combat Readiness by 50%. Inflicts resource reduction on the target by 60%, before attacking the enemy with a pistol. Dispels two buffs from the target and decreases Defense for 2 turns before decreasing Combat Readiness by 50%.
  Damage Dealt Decreased
Cloak and Trigger (Awakened) (Before) Cloak and Trigger (Awakened) (After)
Increases Hit Chance of the caster for 2 turns, before attacking the enemy with a pistol, dispelling two buffs and inflicting target and decreased Defense for 2 turns before decreasing Combat Readiness by 50%. Inflicts resource reduction on the target by 60%, before attacking the enemy with a pistol. Dispels two buffs from the target and inflicts target and decreased Defense for 2 turns before decreasing Combat Readiness by 50%. Increases Combat Readiness of the caster by 50%.
  Damage Dealt Decreased

 

Exclusive Equipment – Effect 2 (Before) Exclusive Equipment – Effect 2 (After)
At the start of the first battle, grants stealth to the caster for 1 turn. At the start of the first battle, grants stealth to the caster for 2 turn.
Exclusive Equipment – Effect 3 (Before) Exclusive Equipment – Effect 3 (After)
Decreases cooldown of Cloak and Trigger by 1 turn. Increases damage dealt by Time Bomb by 10% and attacks the enemy with the highest Attack.

 

Chloe

Magic Bolt (Before) Magic Bolt (After)
Attacks the enemy, inflicting magic nail for 3 turns, before increasing Combat Readiness of the caster by 50%. After increasing Attack of the caster for 3 turns, attacks the enemy, inflicting magic nail for 3 turns, and increases Combat Readiness of the caster by 50%.
Magic Bolt (Awakened) (Before) Magic Bolt (Awakened) (After)
Attacks the enemy, inflicting magic nail for 3 turns, before increasing Combat Readiness of the caster by 50%. Ignores Effect Resistance. After increasing Attack of the caster for 3 turns, attacks the enemy, inflicting magic nail for 3 turns, and increases Combat Readiness of the caster by 50%. Ignores Effect Resistance.
* Magic Nail: When attacked, suffers damage equivalent to 2% of max Health and has a 25% chance to be stunned for 1 turn. Stun effect ignores Effect Resistance. * Magic Nail: When attacked, inflicts additional damage proportional to the attacker’s Attack.
Hyper Strike (Before) Hyper Strike (After)
Soars into the air and attacks the enemy, stunning for 1 turn. Damage dealt is increased when the enemy is inflicted with magic nail. Soars into the air and attacks the enemy, inflicting stun for 1 turn. When the enemy is inflicted with magic nail, ignores Effect Resistance.
  Damage Dealt Decreased

 

Exclusive Equipment – Effect 1 (Before) Exclusive Equipment – Effect 1 (After)
Increases Attack of the caster for 2 turns when using Magic Bolt. Increases Combat Readiness of the caster by 15% when using Heavy Strike.
Exclusive Equipment – Effect 2 (Before) Exclusive Equipment – Effect 2 (After)
Dispels all buffs from the enemy when using Magic Bolt. (This effect is applied before inflicting magic nail.) Increases damage dealt by Hyper Strike by 20%.
Exclusive Equipment – Effect 3 (Before) Exclusive Equipment – Effect 3 (After)
Decreases the enemy’s Defense for 2 turns when using Hyper Strike. Has a 85% chance to decrease Defense for 2 turns when using Hyper Strike. When the target is inflicted with magic nail, ignores Effect Resistance.

 

Yufine

Dragon’s Roar (Before) Dragon’s Roar (After)
Attacks with a dragon howl, dispelling one buff from all enemies, with an 85% chance to silence for 1 turn, before granting increased Attack and Defense to the caster for 2 turns. Attacks all enemies with a dragon howl, dispelling one buff, before a 70% chance to decrease Defense for 2 turns and an 85% chance to silence for 1 turn.
Soulburn (20): Extends duration of buffs granted by this skill by 1 turn and grants an extra turn. Soulburn (20): Ignores Effect Resistance.
Dragon Charge (Before) Dragon Charge (After)
Attacks the enemy with a massive blade. When the enemy is defeated, fully decreases cooldown for this skill.

When this skill is available according to cooldown count, after an ally except for the caster attacks, if the target is silenced, increases Combat Readiness of the caster by 20%.

After increasing Attack of the caster for 2 turns, attacks the enemy with a massive blade. When the enemy is defeated, grants an extra turn.

When this skill is available according to cooldown count, after an ally except for the caster uses a skill, if the enemyhas a debuff, increases Combat Readiness of the caster by 20%.

Dragon Charge (Awakened) (Before) Dragon Charge (Awakened) (After)
Attacks the enemy with a massive blade. When the enemy is defeated, fully decreases cooldown for this skill. When the target is silenced, penetrates the target’s Defense by 70%.

When this skill is available according to cooldown count, after an ally except for the caster attacks, if the target is silenced, increases Combat Readiness of the caster by 20%.

After increasing Attack of the caster for 2 turns, attacks the enemy with a massive blade. When the enemy is defeated, grants an extra turn. When the target has a debuff, damage dealt increases.

When this skill is available according to cooldown count, after an ally except for the caster uses a skill, if the enemyhas a debuff, increases Combat Readiness of the caster by 20%.

Imprint Concentration (Before) Imprint Concentration (After)
+6-18% Attack +5.6-16.8% Critical Hit Chance

 

1-1-3. Moonlight / 4★

 

Sinful Angelica

Debilitating Strike (Before) Debilitating Strike (After)
Attacks with a staff, with a 75% chance to decrease Attack for 1 turn. When the caster is immortal, triggers a Dual Attack from the ally with the highest Attack. Attacks the target with a staff, with a 75% chance to decrease Defense for 1 turn. When the caster is immortal, triggers a Dual Attack from the ally with the highest Attack.
Soulburn (10): Increases effect chance to 100% and decreases Attack of the target for 2 turns. Soulburn (10): Increases effect chance to 100%, and decreases Defense of the target for 2 turns.
Soul Harvest (Before) Soul Harvest (After)
When the caster is immortal, enemies cannot be revived, and every time an enemy dies, recovers Health of all allies. Amount recovered increases proportional to the target’s max Health. Recovery effect can only be activated once per turn. Enemies cannot revive.

Every time an enemy dies, recovers Health of all allies. Amount recovered increases proportional to the target’s max Health. Recovery effect can only be activated once per turn.

Dark Salvation (Before) Dark Salvation (After)
Whips up a vortex of darkness and loathing, dispelling one debuff from all allies, before granting immortality to the caster for 2 turns and increasing Attack of all allies except for the caster for 2 turns. Whips up a vortex of darkness and loathing, dispelling two debuffs from all allies, before granting immortality to the caster for 2 turns, and increasing Attack of all allies except for the caster for 2 turns.
Dark Salvation (Awakened) (Before) Dark Salvation (Awakened) (After)
Whips up a vortex of darkness and loathing, dispelling one debuff from all allies, before granting immortality to the caster for 2 turns and increasing Attack and Speed of all allies except for the caster for 2 turns. Whips up a vortex of darkness and loathing, dispelling two debuffs from all allies, before granting immortality to the caster for 2 turns, and increasing Attack and Speed of all allies except for the caster for 2 turns.

 

1-2. Artifact Balance Adjustments

 

1-2-1. Artifact / 5★

 

Sigurd Scythe

Effects (Before) Effects (After)
When the caster’s Health is 50% or less,

increases Attack by 25%and after attacking, absorbs 25-50% of the damage dealt as Health.

Increases Attack by 10-20%.

When attacking, if the caster’s Health is 50% or less, absorbs 25-50% of the damage dealt as Health.

 

An Offer You Can’t Refuse

Effects (Before) Effects (After)
When attacking with a Single Attack, penetrates the target’s Defense by 10-20%.

When defeating an enemy with a Single Attack, increases Combat Readiness of the ally with the highest Combat Readiness except for the caster by 10-20%.

When attacking with a Single Attack, penetrates the target’s Defense by 10-20%.

After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 50-100% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.

 

2. New 5★ Hero, Bystander Hwayoung

 

Champion of Nata’s bikers, now wandering the streets without a care in the world, has arrived!

Players will be able to meet the new 5★ Hero, Bystander Hwayoung, in Covenant, Moonlight, and Mystic Summons.

 

■ Bystander Hwayoung

 

[Skill Introduction]


■ Preview & Try Bystander Hwayoung 

1. Schedule: 12/19 (Thu) after the maintenance – 1/2 (Thu) 02:59 UTC

2. Details: Preview & Try Bystander Hwayoung Event will be added to [Lobby > Special Event > Natalon Academy].

3. Rewards: Leif x1 per event

 

 

3. Epic★Pass

 

With the new season, multiple Epic Passes will now run simultaneously.

Log in to the game, enjoy various content, and earn Epic Pass rewards!

 

1. Holiday Pass


The Epic Pass Holiday Season has begun!

To celebrate a joyful winter holiday season, various rewards have arrived.

Check out the renewed Epic Pass!


■ Schedule

– Season Schedule: 12/19 (Thu) after the maintenance – 1/2 (Thu) 02:59 UTC

– Collecting Rewards and Epic Pass Upgrade: 12/19 (Thu) after the maintenance – 1/9 (Thu) 02:59 UTC

 

■ Location

– Tap the Epic Pass icon on the left side of the Lobby to enter.

– Tap the desired Epic Pass from the left list in the Epic Pass popup window.

 

■ How to Use

– After completing the given missions to earn Season EXP, the Season Rank will increase.

– As you increase your Season Rank, you can earn a variety of rewards.

① Free Rewards: Rewards that can be acquired according to players’ Season Rank.

② Premium Rewards: Rewards that can be acquired according to players’ Season Rank when the Pass is upgraded to Premium Epic Pass.

 

[Season Rank & How to Obtain Season EXP] 

1. Complete Missions

– Complete the given missions to obtain Season EXP for the Epic Pass.


※ Energy consumed through Dispatch Missions will not count toward your Daily Mission.

 

2. Purchase Season Rank

– You can spend 100 Skystone to increase your Season Rank by 1.

 

■ Epic Pass Upgrade

– You can purchase the “Premium Epic Pass” by pressing the “Epic Pass Upgrade” button.


* Purchasing or upgrading the Epic Pass is possible during the Epic Pass reward collection period. However, Epic Pass EXP cannot be obtained.

 

■ Reward

Rank Free Rewards Premium Rewards
Item Quantity Item Quantity Item Quantity
1 Gold 50000 Leif 10 Lv. 88 Heartwarming Boots 1
2 Lesser Weapon Charm 3
3 Leif 1 Lesser Helm Charm 3
4 Lesser Armor Charm 3
5 Friendship Gift Selection Chest 10 Lesser Equipment Charm 3 Reforging Material Selection Chest 1
6 Lesser Boot Charm 3
7 Lesser Weapon Charm 1 Lesser Ring Charm 3
8 Lesser Necklace Charm 3
9 Lesser Helm Charm 1 Lesser Accessory Charm 3
10 Greater Charm Selection Chest 3 Greater Modification Gem Selection Chest 2
11 Leif 1 Earth Connection 5
12 Fire Connection 5
13 Lesser Armor Charm 1 Ice Connection 5
14 Light Connection 5
15 Friendship Gift Selection Chest 10 3-5★ Element Summon Connection
Selection Chest
(Fire/Ice/Earth)
5 4-5★ Element Summon Connection
Selection Chest
(Fire/Ice/Earth)
5
16 Greater Weapon Charm 2
17 Lesser Boot Charm 1 Greater Helm Charm 2
18 Greater Armor Charm 2
19 Leif 1 Greater Equipment Charm 2
20 Equipment Conversion Gem Selection Chest 1 Reforging Material Selection Chest 2
21 Lesser Ring Charm 1 Greater Boot Charm 2
22 Greater Ring Charm 2
23 Lesser Necklace Charm 1 Greater Necklace Charm 2
24 Greater Accessory Charm 2
25 Friendship Gift Selection Chest 10 Epic Charm Selection Chest 2 Greater Modification Gem Selection Chest 3
26 Earth Connection 5
27 Leif 1 Fire Connection 5
28 Ice Connection 5
29 Gold Transmit Stone 1 Dark Connection 5
30 MolaGora 2 3-5★ Element Summon Connection
Selection Chest
(Light/Dark)
5 4-5★ Element Summon Connection
Selection Chest
(Light/Dark)
5

 

2. Legendary Inheritance Pass


Legendary Inheritance Epic Pass Season will be available.

We hope that many of our Heirs will enjoy this Epic Pass, where you can obtain Lv. 88 Equipment and Mana Stones!

 


■ Schedule

12/19 (Thu) after the maintenance – 1/16 (Thu) 02:59 UTC

 

■ Location

– Tap the Epic Pass icon on the left side of the Lobby to enter.

– Tap the desired Epic Pass from the left list in the Epic Pass popup window.

 

■ How to Use

– After completing the given missions to earn Season EXP, the Season Rank will increase.

– As you increase your Season Rank, you can earn a variety of rewards.

① Free Rewards: Rewards that can be acquired according to players’ Season Rank.

② Premium Rewards: Rewards that can be acquired according to players’ Season Rank when the Pass is upgraded to Premium Epic Pass.

③ Special Reward: Rewards that can be acquired when the Pass is upgraded to a Special Epic Pass, regardless of Season Rank.

 

[Season Rank & How to Obtain Season EXP] 

1. Complete Missions

– Complete the given missions to obtain Season EXP for the Epic Pass.


※ Energy consumed through Dispatch Missions will not count toward your Daily Mission.

 

2. Purchase Season Rank

– You can spend 100 Skystone to increase your Season Rank by 1.

 

■ Epic Pass Upgrade

– Players can upgrade their Epic Pass to the Premium Epic Pass or the Special Epic Pass by using Skystone.

 

* Even after purchasing the Premium Epic Pass, players can still upgrade to the Special Epic Pass. (with 1,600 Skystone)

* Purchasing or upgrading the Epic Pass is possible during the Epic Pass reward collection period. However, Epic Pass EXP cannot be obtained.

 

■ Reward

Rank Free Rewards Premium Rewards
Item Quantity Item Quantity Item Quantity
1 Gold 50000 Greater Weapon Charm 1
2 Lesser Weapon Charm 1 Greater Helm Charm 1
3 Greater Armor Charm 1
4 Lesser Helm Charm 1 Greater Boot Charm 1
5 Greater Ring Charm 1
6 Lesser Armor Charm 1 Greater Necklace Charm 1
7 Equipment Conversion Gem Selection Chest 1
8 Leif 2 Ancient Dragon’s Heart 100
9 Dark Fragment 100
10 Lesser Boot Charm 1 Demon’s Proof 100
11 Twilight Essence 100
12 Lesser Ring Charm 1 Origin Shell 100
13 Manifestation Stone 100
14 Lesser Necklace Charm 1 Greater Equipment Charm 2
15 Reforging Material Selection Chest
(Select 200)
1
16 Silver Transmit Stone 2 Greater Weapon Charm 1
17 Greater Helm Charm 1
18 Leif 2 Greater Armor Charm 1
19 Greater Boot Charm 1
20 Lesser Equipment Charm 1 Greater Ring Charm 1
21 Greater Necklace Charm 1
22 Gold 50000 Ancient Dragon’s Heart 100
23 Dark Fragment 100
24 Lesser Accessory Charm 1 Demon’s Proof 100
25 Twilight Essence 100
26 Silver Transmit Stone 2 Origin Shell 100
27 Manifestation Stone 100
28 Leif 2 Greater Accessory Charm 2
29 Equipment Conversion Gem Selection Chest 1
30 Gold 50000 Reforging Material Selection Chest
(Select 200)
1
Clear Reward Equipment Conversion Gem Selection Chest 1 Greater Modification Gem Selection Chest 2
Special Reward Legendary Inheritance Special Reward Chest

 

[Special Reward – Legendary Inheritance Special Reward Chest]  

* You can acquire a piece and set of your choice from the Epic Equipment and Accessory Selection Chests.

* Stats

– [Main Stat] – The main stats for boots, necklaces, and rings are determined with an equal probability of 1/n.

– [Substat] – The substats are determined with an equal probability of 1/n.

 

 

4. Special Side Story, “A Day for Raspberry Pie” – Week 2, 3


In the peaceful village of Arimelka, Young Senya—the only child in town—encounters a mysterious girl.

The girl is later revealed to be Alencia, the village’s guardian Dragon.

Young Senya’s innocent smile melts Alencia’s weary heart, and their special friendship blossoms into nothing but pure joy and laughter until…

 

The second week of the Special Side Story, “A Day for Raspberry Pie”, begins on 12/19 (Thu) after the maintenance, and the third week begins on 12/24 (Tue).

 

■ Schedule 

12/12 (Thu) 03:00 – 2025/1/2 (Thu) 02:59 UTC

 

[Weekly Opening Schedule]

Week Schedule
Week 1 12/12 (Thu) 03:00 – 1/2 (Thu) 02:59 UTC
Week 2 12/19 (Thu) after the maintenance – 1/2 (Thu) 02:59 UTC
Week 3 12/24 (Tue) 03:00 – 1/2 (Thu) 02:59 UTC

 

■ How to Enter 

– Clear Episode 1 Chapter 10-10, Shrieking Hall

 

■ Special Side Story, “A Day for Raspberry Pie”, Information 

You can play the Special Side Story, “A Day for Raspberry Pie” while proceeding through the Main Missions.

 

[Area Map]

– Special Side Story, “A Day for Raspberry Pie” is a tiled Side Story that unfolds the narrative of Young Senya and Alencia from a narrative RPG perspective.


– There are a total of 16 tiled maps centered around Arimelka Village, and each map can be explored.

– Players can move from tile to tile, interact with objects, and engage in battles against monsters.

– Completing certain missions activates portals which allow players to traveling to different regions.

 

[Missions]

– The Special Side Story “A Day for Raspberry Pie” has “Main Missions” and “Side Missions,” with each mission consisting of multiple “Objectives”.


– Completing all the given objectives will award players with Clear Rewards for each mission.

– The “Main Missions” can be completed sequentially from the beginning to the end.

– The “Side Missions” unlock when certain conditions are met, regardless of order. Completing them is optional and does not affect the progression of the Special Side Story.

– There are “Side Missions” that can only be unlocked by owning specific Heroes.

 

[Elisia’s Test]

– As you progress through the Main Missions, the “Elisia’s Test” missions begins in the Blizzard Snowfield.


– Elisia’s Test is presented as a puzzle mini-game based on “one-stroke drawing.”

– “Portal” type tiles appear in Elisia’s Test, unlike MolaGora Field.


– Elisia’s Test Level 1 can only be cleared once as part of the Main Mission progression.

– Elisia’s Levels 2 and 3 are Side Missions and additionally accessible after clearing Level 1 and owning Young Senya.

 

[Mission Expiration]

– After completing all the Main Missions of Week and moving on to the Main Mission of Week 2, “A Rainy Day,” any uncompleted Side Missions of Week 1 will expire.

* When a mission expires, its rewards cannot be obtained, and expired missions cannot be resumed.

 

[Hard Difficulty Side Mission]

– During Week 2, 3 of the Special Side Story, “A Day for Raspberry Pie”, Side Missions on Hard difficulty will appear.


[Friendship Effect]

– While playing the Side Mission on Hard difficulty, playing with a Hero that has the Friendship Effect will apply a buff.

Friendship Effect Hero
Triggers Dual Attack when attacking with a basic skill Young Senya & Alencia
Recovers Health of all allies when attacking
Increases Attack and max Health by 100%

– Friendship Effect Activation Condition

① Owning Young Senya

② Only activates in Side Missions on Hard Difficulty

 

 

[Receiving Rewards]

– Players can obtain rewards by completing Missions or opening Treasure Chests in the field.

 

[Receiving Illustration for Art Journal]

– During Week 3 of the Special Side Story, “A Day for Raspberry Pie,” players can receive an illustration after completing certain missions.

– The illustration obtained will be added to [Journal > Art Journal > Side Story > A Day for Raspberry Pie].

 

* Special Side Story “A Day for Raspberry Pie” will not provide multi-difficulty stages, MolaGora Habitat, or Goblin’s Den.

* Special Side Story “A Day for Raspberry Pie” will not provide event currencies, and thus Exchange will not be open.

* Enhanced Hero and Enhanced Artifact effects do not apply to the Special Side Story, “A Day for Raspberry Pie”.

* For basic information regarding the Special Side Story, “A Day for Raspberry Pie,” please refer to the 12/12 (Thu) Update notice.

▶12/12 (Thu) Update Content Link

 

 

5. New Exclusive Equipment Added!


New Exclusive Equipment for the 5★ Hero, Archdemon’s Shadow, will be added to the Hall of Trials Exchange.

Players can obtain Exclusive Equipment from the Hall of Trials Exchange using Fate’s Gaze.

 

Exclusive Equipment stats and skill effects will be applied randomly after the Equipment has been purchased.

 

■ Exclusive Equipment

Icon Stats Description
  Defense
7 – 14%
Otherworldly knowledge from an unknown source,

written in illegible scribbles that could drive one to insanity at a mere glimpse.

Equipment Effects Skill Description
Touch of Chaos Triggers a Dual Attack from the ally with the highest Attack when using Touch of Chaos.

 

■ Exchange Price

Exclusive Equipment Exchange Price
Abyssal Eye of Kal (Archdemon’s Shadow) Fate’s Gaze x40

 

– 5★ Heroes Fairytale Tenebria and Immortal Wukong will have their Exclusive Equipment added to the Alchemist’s Steeple.

 

 

6. Mort & Ancient Dragon’s Legacy Drop Rate Up


In this Drop Rate Up event, meet the Earth Elemental Knight, Mort who specializes in dealing with enemies that use Counterattack or have high Effect Resistance. Players can also obtain the Knight exclusive Artifact, Ancient Dragon’s Legacy, which increases Critical Hit Damage of the caster when using a non-attack skill, and decreases skill cooldowns of all allies once per battle.

 

■ Schedule

12/19 (Thu) after the maintenance – 12/26 (Thu) 02:59 UTC

 

 

7. Hall of Trials Revamp and New Boss

 

■ Hall of Trials Reputation Revamped

 

[Dagger Sicar Reputation Completion Score Adjusted]

– The score requirements for completing Reputations in [Reputation > Dagger Sicar > Hall of Trials] have been adjusted as below.

– The Bosses required for Reputation will be adjusted as below.

Reputation Name (Before) Reputation Name (After)
Kayron’s Second Trial! Abyssal Yufine’s Second Trial!
Archdemon Mercedes’s Second Trial! Harsetti’s Second Trial!
Nilgal’s Second Trial! Death Dealer Ray’s Second Trial!
Zeno’s Second Trial! Astromancer Elena’s Second Trial!
Kayron’s First Trial! Abyssal Yufine’s First Trial!
Archdemon Mercedes’s First Trial! Harsetti’s First Trial!
Nilgal’s First Trial! Death Dealer Ray’s First Trial!
Zeno’s First Trial! Astromancer Elena’s First Trial!

※ Rewards cannot be claimed again if you have already cleared this Reputation and collected its rewards.

 

■ New Boss Added

New Bosses Abyssal Yufine and Rampaging Abyssal Yufine are added in Hall of Trials.

 

[Battle]

– Abyssal Yufine: 12/23 (Mon)

– The new bosses Abyssal Yufine (Normal Mode) and Rampaging Abyssal Yufine (Challenge Mode) will be activated.

 

[Reputation]

– [Reputation > Dagger Sicar > Hall of Trials] The Trial Reputation for Abyssal Yufine will be added.

 

 

8. Other Improvements and Adjustments


■ PC Client Official Release

The Epic Seven PC Client’s pre-release period is over, and the official release is now here!

To celebrate this, we have prepared various exclusive events and benefits, so your support and interest are greatly appreciated.

More details will be announced via a separate notice.

▶ Epic Seven PC Client Official Release Notice Link

 

■ The World’s End Pub Lobby Theme Change

In celebration of joyful winter holidays and the New Year, the World’s End Pub Lobby has been decorated with a festive new look!

If you set your lobby as the World’s End Pub, the lobby’s music and theme will be changed to match the holiday spirits, so celebrate the winter holiday together with Epic Seven’s Heroes!

– Schedule: 12/19 (Thu) after the maintenance – 1/2 (Thu) 02:59 UTC


 

■ Heroes and Artifacts

– Fixed an issue where some Heroes’ Barrier/Amount Recovered reference stats were displayed as “proportional to Health” instead of “proportional to max Health”.

– Added special dialogue for 5★ “Hellion Lua” when encountering 5★ “Bystander Hwayoung” as an enemy.

– Fixed an issue where 5★ Ruele of Light and 4★ Shooting Star Achates, when revived at the start of their turn with the effects of Spirit Lord’s Protection or Revive, could use their revive skill on themselves immediately, allowing them to revive once more upon their next death.

– Fixed an issue where certain sound effects played abnormally when the Battle Speed was ON for 4★ Westwind Executioner Schuri.

– In the artifact tooltip, the decimal places are no longer displayed when the value after the decimal point is 0.

 

■ Battle

– The Battle Rules will be improved so that effects triggered when suffering a hit occur in the same order as other effects: [Effect from Heroes] – [Effect from Artifacts] – [Effect from Lasting Effects].

– Fixed an issue where the Additional Skill Enhancement Device (Knight) that appears in the Brass Season in the Automation Tower was applied to all Classes.

 

■ Arena

– New Heroes and Exclusive Equipment will be added to the Draft Arena, and the stats of certain heroes will be revamped.

Category Hero
Newly Added Heroes Afternoon Soak Flan, Hellion Lua, Schniel, Westwind Executioner Schuri, Eligos
New Exclusive Equipment added Specimen Sez, Archdemon’s Shadow, Fairytale Tenebria, Immortal Wukong
Stats Revamp Archdemon’s Shadow, Yufine, Alencia, Judge Kise

– The location of the [Buy Rank] button in the Battle Pass will be changed.

 

■ Other

– Fixed an issue where the new tag location for the Hero and Artifact did not align when a new Hero/Artifact was obtained in the Summon Results screen.

– The conditions for displaying notifications in the main event will be changed.

– Recommended Content tags for January will be added to certain Heroes.

– The in-game search function will be improved.

ㄴ If the search term exceeds the search area, the area will be expanded.

ㄴ The search function for the Monster/Pet Journal will be improved.

* When comparing strings, spaces and special characters will be excluded.

* When comparing strings, case sensitivity will be ignored.

* When an item is being searched, the “Search” button will change to “Cancel Search” for improvement.

– Some category names under the “Special Event” will be changed.

Name (Before) Name (After)
Natalon Academy Natalon Academy
Raspberry Pie Raspberry Pie
Zero-Defects City Zero-Defects City
Returning Journey of the Returning Heirs
New Content Category Special Update

 

Thank you.