[19/03 Patch] ML Charlotte and many QoL Changes
![[19/03 Patch] ML Charlotte and many QoL Changes](https://epic7x.com/wp-content/uploads/2020/03/ml-charlotte-1.png)
Table of Contents
Overview
ML Charlotte (Little Queen) arrives in the Mystic Summon pool. A good unit but will be hard to attain for many players. We are getting a host of new QoL things:
- New Arena Season (with Destruction Gear set)
- Tenebria and Vivian Banner re-runs
- Tenebria Epic Pass with skin
- Finally the 3 hell raid bosses are released (Vera, Juleeve and Queen Azumashik)
- Alchemist Steeple and Equipment Conversion improvements
1. Arena Determination Season Open
The Arena pre-season will come to an end, and the Determination Season will begin.
Which Heir will have an unpredictable result? We look forward to seeing all your successes this season. May the best Heir win!
■ Arena Determination Season Opening Schedule
Details | Schedule |
Arena Pre-Season Ending | Korea/Asia Server 3/22 (Sun) 13:00 UTC |
Global Server 3/23 (Mon) 5:00 UTC | |
Europe Server 3/22(Sun) 22:00 UTC | |
Arena Determination Season Opening | Korea/Asia Server 3/22 (Sun) 18:00 UTC |
Global Server 3/23 (Mon) 10:00 UTC | |
Europe Server 3/23 (Mon) 03:00 UTC |
※ We will give more details about the ending schedule via a separate notice.
■ Arena Honor Season Reward Distribution
[Glory Crest Reward]
– When the Determination Season begins, unused Glory Crest obtained from the Arena Honor Season will automatically be
converted to Conquest Points.
– The exchange rate is 5:1 (Glory Crest: Conquest Points)
[Arena Honor Season Frame Distribution Schedule]
– Players will receive an exclusive Frame according to their Arena Honor Season ranking upon entering the Arena after the start of
the Determination Season.
■ Arena Honor Season Hall of Fame
– The Arena Honor Season Hall of Fame will be opened.
– Players can view Heirs who were successful in the Honor Season by going to Arena > Hall of Fame.
■ Season Ranking
– The Season Ranking will proceed during the Arena Determination Season.
– Players can obtain Endurance Crests and Season Points every week according to their Weekly League Results.
– After the end of the Arena Determination Season, players can receive an exclusive frame according to their season ranking.
[Endurance Crest]
– This is a new currency that will be distributed according to the weekly calculation.
– Depending on the Arena regular season, players will receive Glory Crests or Endurance Crests.
Ex. Honor Season Reward: Glory Crest → Determination Season Reward: Endurance Crest → Next Season Reward: Glory Crest
Icon | Description |
![]() |
[Endurance Crest]
A crest awarded to gladiators who endured endless hardship. Used to trade for items that will increase their worth. |
– Every week, depending on the League ranking, players will be awarded a certain amount of Endurance Crests.
League | Endurance Crest |
Legend I | 1,200 |
Legend II | 1,100 |
Legend III | 1,000 |
Legend IV | 900 |
Legend V | 850 |
Legend VI | 800 |
Champion I | 720 |
Champion II | 700 |
Champion III | 680 |
Champion IV | 660 |
Champion V | 640 |
Challenger I | 570 |
Challenger II | 550 |
Challenger III | 530 |
Challenger IV | 510 |
Challenger V | 490 |
Master I | 430 |
Master II | 410 |
Master III | 390 |
Master IV | 370 |
Master V | 350 |
Gold I | 300 |
Gold II | 280 |
Gold III | 260 |
Gold IV | 240 |
Gold V | 220 |
Silver I ~ V | 180 |
Bronze I ~ V | 150 |
[Season Points]
– Every week, players in the top 1-100 of the Rankings will receive Season Points, which will determine their season ranking.
– If the Total Ranking is the same, the priority will be determined by Victory Points and the highest number of consecutive wins.
– The Season Ranking will be determined by the Season Points which are obtained weekly.
[Arena Determination Season Exclusive Frame]
– After the end of the Arena Determination Season and at the start of the new Arena season, players will receive an exclusive Frame
according to their Arena Determination Season ranking.
■ Arena Story
– The Arena Determination Season story will be released.
– This story will start automatically upon entering the Arena and can be viewed again in the Arena Story tab.
■ Arena Determination Season – Item list
– Exclusive Arena Determination Season Equipment will be added to the Conquest Points shop.
– Certain items may be resold and the price may change after the season has completed.
Item | Conquest Points | Endurance Crest | Purchase Limit |
Judgement Frame | – | 2,400 | Once per account |
Unknown Slate | 2,700 | 1,000 | Once per account |
Gladiator’s Axe of Determination | 1,200 | 400 | Once per account |
Gladiator’s Armor of Determination | 1,200 | 400 | Once per account |
Gladiator’s Helm of Determination | 1,200 | 400 | Once per account |
Gladiator’s Boots of Determination | 1,200 | 400 | Once per account |
Gladiator’s Amulet of Determination | 1,200 | 400 | Once per account |
Gladiator’s Token of Determination | 1,200 | 400 | Once per account |
– Judgement Frame: Players will not be able to purchase this frame after the end of the Arena Determination Season.
– Arena Honor Season equipment has been grouped separately. Players can purchase this equipment by going to Conquest Points
Shop > Arena Honor Season Equipment.
[Gladiator Equipment]
– The type and value for sub stats for each Equipment are fixed at the time of initial purchase.
– However, they will increase at random when enhanced.
2. Epic★Pass – Seven Mysteries 2020 Season
The Seven Mysteries 2020 Season begins now! With this Epic Pass, we have prepared for you Tenebria’s Phantom Schoolgirl
Tenebria skin and a special frame as a reward. Make sure to participate in this Epic Pass!
■ Schedule
2020.03.19 (Thu) after the maintenance ~ 04.16 (Thu) 02:59 UTC
■ Location
– Players can access the Seven Mysteries 2020 Season Epic Pass by going to the main lobby and tapping the “Epic Pass” icon.
■ How to Use
– You can increase your Season Rank by consuming the currencies specified.
– As you increase your Season Rank, you can earn a variety of rewards!
① Free Reward: Players can receive basic rewards by increasing their Season Rank during the season.
② Premium Reward: Rewards that can be acquired when the Pass is upgraded to Premium Epic Pass.
③ Special Reward: Rewards that can be acquired when the Pass is upgraded to Special Epic Pass.
[Season Rank & Season EXP]
1) Currency Value
– Players can receive season EXP by consuming the currencies listed below in different game modes.
– The Seven Mysteries 2020 Season consumable currencies that provide Season EXP are as follows:
2) Purchase Season Rank
– Players can use 100 Skystones to increase their Season Rank by 1.
■ Epic Pass Upgrade
– Players can upgrade to the Premium Epic Pass or Special Epic Pass by using Skystones.
※ After purchasing the Premium Epic Pass, players can upgrade to the Special Epic Pass.
■ Rewards
Rank | Free Reward | Premium Reward | ||
1 | Leif x2 | MolaGora x1 | ||
2 | Ancient Coins x100 | Greater Weapon Charm x1 | ||
3 | Greater Necklace Charm x1 | |||
4 | Silver Transmit Stone x2 | 100,000 Gold | ||
5 | Skin Ticket x5 | |||
6 | 2★ Penguin Pack | Greater Armor Charm x1 | ||
7 | Greater Necklace Charm x1 | |||
8 | Stigma x300 | Rare Catalyst Selection Chest x1 | ||
9 | Greater Armor Charm x1 | |||
10 | Greater Necklace Charm x1 | Greater Ring Charm x1 | ||
11 | Greater Weapon Charm x1 | |||
12 | 50,000 Gold | Winter Fragment Penguin x1 | ||
13 | Greater Helm Charm x1 | |||
14 | Ancient Coins x100 | Greater Boot Charm x1 | ||
15 | Greater Ring Charm x1 | |||
16 | Silver Transmit Stone x2 | 100,000 Gold | ||
17 | Fire Spirit Penguin x1 | |||
18 | Leif x2 | Greater Necklace Charm x1 | ||
19 | Greater Boot Charm x1 | |||
20 | Lesser Artifact Charm x2 | Silver Transmit Stone x1 | ||
21 | Gold Transmit Stone x3 | |||
22 | 50,000 Gold | Blade Dash Penguin x1 | ||
23 | Rare Catalyst Selection Chest x1 | |||
24 | Ancient Coins x100 | Greater Ring Charm x1 | ||
25 | 100,000 Gold | |||
26 | Silver Transmit Stone x2 | Silver Transmit Stone x1 | ||
27 | Rare Catalyst Selection Chest x1 | |||
28 | Leif x2 | Greater Helm Charm x1 | ||
29 | Silver Transmit Stone x1 | |||
30 | 50,000 Gold | Epic Artifact Charm x1 | Skin Ticket x5 | |
All Clear Reward | 10 Covenant Bookmarks | Epic Pass Frame x1 | 3 Gold Transmit Stones | |
Special Reward | Tenebria Skin – Phantom Schoolgirl Tenebria | |||
[Tenebria Skin – Phantom Schoolgirl Tenebria]
– The illustration and cut scenes will change when this skin is equipped on the 5★ Hero, Tenebria.
3. New 5★ Hero – Little Queen Charlotte

An elegant young queen who showed up to protect her land.
A light-elemental Warrior who protects allies by reducing Critical Hit Damage received and deals high damage to her enemies.
You can meet Little Queen Charlotte in Moonlight, Covenant and Mystic Summons.
■ Little Queen Charlotte
[Skill Introduction]
4. Tenebria & Time Matter Drop Rate Up!

Meet Tenebria, a Fire elemental Mage armed with powerful debuffs and Time Matter, a Mage exclusive Artifact that provides various beneficial effects after attacking the enemy in this Drop Rate Up event!
■ Schedule
3/19 (Thu) after the maintenance ~ 3/26 (Thu) 02:59 UTC
5. Vivian & Dignus Orb Drop Rate Up!
Meet Vivian, an Earth elemental Mage who can strike with an AoE attack and also provide various buffs to allies. With her in this event is the Mage exclusive Artifact, Dignus Orb which provides benefits to mages with low health in this Drop Rate Up event!
■ Schedule
3/19 (Thu) after the maintenance ~ 3/26 (Thu) 02:59 UTC
6. Raid Labyrinth – Hell Difficulty Update
■ All areas of Royal Capital Azmakalis – Hell Difficulty Unlocked
– All areas of Royal Capital Azmakalis – Hell Difficulty will be unlocked and the rest of the Boss monsters will be available.
① Current Bosses: Devourer Arahakan, Executioner Karkanis
② Added Boss: Secretary Vera, Juleeve Council, Queen Azumashik
③ The location at which each Boss appears will be the same as in Raid Labyrinth’s normal difficulty.
– Upon entering Royal Capital Azmakalis – Hell Difficulty, all entry restrictions previously in place will be lifted allowing you to explore all areas from the beginning.
– All defeated monsters in Royal Capital Azmakalis – Hell Difficulty will not appear again until after the reset time.
■ Raid Labyrinth – Hell Difficulty Improvements
[Adjustments to boss Monster Elimination Rules]
– Only one Boss monster can be killed for each entry into Raid Labyrinth – Hell Difficulty.
– If you successfully defeat one Boss, then the other bosses will be hidden from the Labyrinth map.
※ For normal difficulty, the Boss still will not disappear.
[Boss Portal]
– A Boss Portal will be activated after defeating each Boss in Raid Labyrinth – Hell Difficulty.
– The Boss Portal will still be activated even after the Raid Labyrinth resets.
– Through the Boss Portal, players can move to an area that the portal is in (Players cannot return to the starting area via this portal).
– Players can access Bosses quicker using the Boss Portal.
※ This is not available in Normal Difficulty.
[Raid Labyrinth Hell Difficulty Reset Cycle Adjustments]
– The Raid Labyrinth (Hell Difficulty) reset cycle has been adjusted from weekly to monthly.
Before | Resets every Monday |
After | Resets on the first of every month
– Korea/Asia: 18:00 UTC – Europe Server: 03:00 UTC – Global Server: 10:00 UTC |
※ For Normal Difficulty, the weekly (every Monday) reset cycle will be maintained.
■ Reward Improvements
[Normal Labyrinth – Level Increase for Acquired Equipment]
– We will provide you with information that was not previously mentioned in the 1/23 (Thu) Update Notice.
– The level of the equipment obtained after defeating monsters in the normal Labyrinth will be increased.
Dungeon Name | Previous Equipment Rewards | New Equipment Rewards |
Tirel Castle in Chaos | Lv.1 Equipment | Lv.15 Equipment |
Great Farche Labyrinth | Lv.15 Equipment | Lv.22 Equipment |
Nixied’s Sanctum | Lv.30 Equipment | Lv.45 Equipment |
[Raid Labyrinth – Royal Capital Azmakalis – Hell Main Rewards Added]
– Main Rewards have been added to the Raid Labyrinth Hell difficulty similar to normal difficulty.
– If the Boss monster is successfully defeated the first time and the labyrinth is cleared, the main reward will be acquired from the
defeated Boss.
– The Main Reward is the reward that is obtained only once when each Boss monster is defeated for the first time.
– Information regarding the Main Rewards obtained by defeating a Boss can be viewed by going to [Raid Labyrinth > Select
[Raid Labyrinth – Royal Capital Azmakalis – Hell Difficulty Reward Improvements]
– EXP, Gold, additional Gold and Ancient Coins obtained from one battle will be increased.
– Lv. 45 and lower equipment will no longer drop when normal monsters are defeated and the drop rate for labyrinth equipment will
be increased.
– Previously, rewards were obtained after defeating the Boss according to probability, but after our improvements, it will be divided
into Main Rewards and Random rewards.
Reward | Type | Description |
Main Reward | 1 type of Unique Lv. 88 Equipment | Obtained once the Raid Boss is defeated |
Random Reward | Randomly obtain 1 Galaxy bookmark or Lv. 67 Accessory (Labyrinth Equipment)
|
Obtained through the treasure chest, Sap-Covered Item, that appears after a Boss has been defeated
|
※ Players can check the random reward, Sap-Covered Item, after clearing the dungeon.
■ Other
– The Raid Labyrinth Hell Difficulty entrance currency will be added to the Shop.
① Cost: Labyrinth Compass x3
② Purchase Limit: Once a week
7. Hall of Trials Update
■ Challenge Method Improvement
[Removal of Entrance Token]
– The Hall of trials entry token, Book of Retribution will be deleted. Now, players will be able to freely participate in the Hall of Trials.
– The sale of Book of Retribution in the Shop will cease.
– Following the update on 3/19 (Thu), players will be unable to receive the item, Book of Retribution.
– Players who received Book of Retribution from their Pets between 3/16 ~ 3/19 will be given a refund. We will provide additional information at a later date.
[Rotation Improvements]
– The rotation of the Bosses in Hall of Trials will be adjusted form every week to every 2 weeks.
Week | Rotation Schedule | Displayed Boss |
1 | 3/19 (Thu) after the maintenance ~ 3/22 (Sun) | Boss Nilgal Practice Battle |
2 | 3/23 (Mon) ~ 3/29 (Sun) | Boss Nilgal Ranking Battle |
1 | 3/30 (Mon) ~ 4/5 (Sun) | Boss Archdemon Mercedes Practice Battle |
2 | 4/6 (on) ~ 4/12 (Sun) | Boss Archdemon Mercedes Ranking Battle |
··· |
※ In the first week, from 3/19 (Thu) after the maintenance ~ 3/22 (Sun) the Boss Nilgal practice battle will take place
※ The rotation time will reset according to the server reset time.
– Korea/Asia: 18:00 UTC
– Europe: 03:00 UTC
– Global: 10:00 UTC
[Grade Reward Improvements]
– Improvements will be made so that the rewards obtained will be according to the grade obtained at the end of battle.
– Grade rewards will be divided according to the grade range.
– Grade rewards will be given according to the grade achieved at the end of battle.
– If you obtain a higher grade through a retry, you will be able to earn an additional reward as much as the difference between the
rewards in that Grade and the rewards you received previously.
※In regards to the rewards offered in each level, there has been a change from what was previously announced in our Developer Note. We are extremely sorry for any confusion that this may have caused.
■ Ranking System Added
[Ranking]
– The ranking, from rank 1 to 100 is shown according to the points obtained in the Hall of Trials.
– If your rank is outside the top 100, your ranking will be displayed as a percentage.
– Ranking information shows the current ranking and the ranking in the last battle against the boss.
[Calculation]
– Once the boss ranking battle for the week has ended, calculation will be made according to the ranking information.
– After Calculation, when entering the Hall of Trials, the high ranking information of the previous rankings will be displayed first as a
pop-up.
– If you close the pop-up that shows the highest-ranking, you will be able to see your ranking rewards in the next pop-up.
[Ranking Rewards]
– At the end of the two-week Boss Challenge period, you will receive a ranking reward through Calculation.
■ Exchange
– Improvements will be made to the Hall of Trials exchange.
– Players will be able to purchase other items in addition to exclusive equipment.
[Other Items]
Item | Cost (Wisdom’s Gaze) |
Purchase Limit |
Exclusive 5★ Hall of Trials Artifact | 150 | Max. 6 times |
5★ Challenge Artifact / Hero | 150 | None |
4★ Challenge Artifact / Hero | 100 | None |
■ Other
– A notification mark will be displayed when the ranking battle begins and when the ranking reward can be obtained.
– When new exclusive equipment is added, an alert speech bubble will be displayed on the main screen of the Hall of Trials.
– Improvements will be made so that a notification mark will be displayed in [Hero Management > Hero List] for Heroes who have
exclusive equipment but do not have it equipped.
– Improvements will be made so that the exclusive equipment slot is displayed more clearly on the ‘Manage Hero’ screen.
8. Alchemist’s Steeple Improvements
■ Alchemist’s Steeple Screen Improvements
– The main screen, which will be displayed when you enter the Alchemist’s Steeple, will be added. From this screen, layers can select
the menu they want to move to.
– Features that have not yet been activated will be locked.
– Improvements will be made so that a description is displayed when you tap on Craft Material, Catalyst.
– When you tap the icon on the Crafting Materials screen, a description of the item will be displayed.
■ Notification Feature Improvements
– Improvements will be made so that a notification is displayed in the Sanctuary when the number of times you can craft charms
[Sanctuary > Alchemist’s Steeple > Craft Charm] is reset.
■ Help improvements
– Improvements will be made so that players can view more detailed information for each Craft feature when they click on Help.
■ Equipment Conversion Screen Improvements
[Equipment Conversion Gem]
– Improvements will be made so that players can view the materials that are currently in possession and those that are not.
– Selecting the Equipment Conversion Gem will place it in the available slot and will display the Main Stat which it represents.
– Tapping the [Select] button will take you to the next step.
[Select Conversion Gem – Status of Available Materials]
– All Equipment Conversion Gems will be displayed regardless of whether a not a player has that material.
– The Main Stat and quantity of each conversion gem are displayed together, and a description will be displayed when you tap the
icon.
[Select Ingredient Equipment]
– The level and set information of equipment used as an ingredient will be displayed.
The two Sets with the highest probability are displayed, and the rest can be seen in the description window which is displayed by
tapping the [∨] button.
[Final Confirmation Pop-Up]
– After selecting both the Conversion Gem and equipment used as ingredients, tap the [Craft] button to display the [Equipment
Conversion] pop-up once again for final confirmation.
– The main stats and the expected results (Level, Set, Grade) of the equipment conversion will be displayed.
– If you have more than three expected results, you will see two with the highest probability.
– Estimated grades of equipment conversion are displayed according to the quality grade section shown after the ingredient
equipment has been input.
① Normal: Rare – Epic
② Good: Heroic – Epic
③ Epic: Epic
■ Catalyst Conversion
– Improvements will be made so that when converting rare catalysts from the “Good” quality grade you are guaranteed to receive 3
instead of previously 2~3.
– Improvements will be made so that when converting rare catalysts from the highest quality grade you are guaranteed to receive 4
9. Manage Equipment Improvements
■ Manage Equipment
– The Enhancement button will be added at the bottom of the Manage Equipment window.
– Once you have selected the equipment you want, you can tap the Enhance button to go to the Enhancement screen.
– Tapping the back button on the equipment enhance screen will direct you back to the previous Manage Equipment screen.
– In Manage Equipment tapping the Hero’s equipment slot or the comparison slot will take you to that slot’s tab.
– Tap the comparison slot where the equipment is located to remove it.
■ Filter and Sorting Improvements
– Improvements will be made so that when you apply the settings for the desired set and stats in the Manage Equipment window,
changing tabs to view different equipment won’t reset the settings you selected.
– You can view two or more sets at the same time in the Manage Equipment window.
– The sorting features for the main and sub stats will be improved so that you can view them in descending or ascending order.
– Sort Order: Main Stats > Substat 1 > Substat 2 (Basic Order: Descending)
10. Charlotte Recall
Players will be able to recall the 5★ Hero, Charlotte.
■ Recall Availability
3/19 (Thu) After the Maintenance ~ 4/2 (Thu) 02:59 UTC
■ Recall Eligibility
Lv. 50 or Higher Charlotte
■ How to Recall
1. Go to the Hero Details of Charlotte and tap the Recall button.
2. When you tap Recall, a list of all materials that will be returned will display. Here, if you decide you want to proceed, tap Recall.
3. One more confirmation screen will appear. Select Confirm if you are certain you would like to recall the Hero.
■ Recall Reimbursement
1. Level
– The current level’s worth of EXP will be returned to the player via Penguins and Gold.
Material | EXP |
3★ Penguin (Same Element) | 45,000 |
4★ Shadow Hero Penguin | 100,000 |
5★ White Knight Penguin | 500,000 |
※ Notice – Shadow Hero Penguin/White Knight Penguin
– Using these Penguins for Hero Transmission will not provide any Transmit Stones and only 1 Gold will be given.
– When using these Penguins to Enhance a Hero, Good Success and Great Success will not occur.
– These Penguins cannot be used in conjunction with other materials to Enhance a Hero.
– Shadow Hero Penguins and White Knight Penguins can be used at the same time.
2. Grade
– Phantasma and Gold will be issued according to the Hero’s current star grade at the time of Recall.
– The Phantasma that are provided via recall will be one grade higher than their natural Grade.
(Mega-Phantasma: 3 ★, Giga Phantasma: 4★, Tera Phantasma: 5★)
3. Awakening
– Runes and Catalysts will be reissued according to the amount used for Awakening.
4. Skill Enhance
– All MolaGora, Catalysts, and Gold will be reissued according to the amounts used for Skill Enhancement as listed in-game.
– Due to the change in MolaGora cost, players will be compensated according to the adjusted costs.
5. Memory Imprint
– Duplicate Heroes used for Memory Imprint will be reimbursed as Charlotte.
– Amounts issued according to the Devotion Skill level are listed below.
Grade | Amount |
B | 1 |
A | 2 |
S | 3 |
SS | 4 |
SSS | 5 |
6. Ego Fragment
– Ego Fragment will be reimbursed after checking whether or not Imprint Concentration was unlocked.
11. Other Improvements and Fixes
■ Special Side Story Bittersweet Dessert Festival
– Time period for accessing the Special Side Story Exchange will be extended by 7 days
① Before : 3/12 (Thu) 03:00 ~ 3/19 (Thu) 02:59 UTC
② After : 3/12 (Thu) 03:00 ~ 3/26 (Thu) 02:59 UTC
[Album Re-Open]
– Remaining album pieces can be removed by using event currency
– Players can view illustration acquired in [Art Journal] upon removing all album pieces
■ New Skin Added
[Basar]
– “Basar: Sophisticated Magnet” will be added to the Skin Shop.
■ New Artifact [Cruel Mischief] Added
※ Cruel Mischief cannot be limit broken using Bottle of Knowledge
■ Story Journal
[Optional Stories Added]
– Stories for Optional Stages / Optional Chapters will be added [Story Journal > Episode 1, 2]
– Stories from Optional Stages / Optional Chapters will be available to be viewed again as well.
Categories | Ranges added | Details |
Optional Stages | Optional stages in Episode 1 Chapter 1 to Episode 2 Chapter 9 | – Stages will be shown as [Hidden Story] on the list |
Optional Chapters | Stories from Episode 1 Chapter 2S, 3S, 5S, 8S
Stories from Episode 2 Chapter 1S, 2S
|
– Stages will be shown as [Hidden Story] on the list
– Background Pack rewards will not be offered |
[Illustrations Connected]
– Illustrations missing in Episode 2 will be added.
– If one or more illustrations are given in a single chapter, it will display the most recently acquired illustration.
– All illustrations can be seen from [Art Journal]
■ Goblin Gate Reward Improvement
– Those Equipment obtained from Goblin Gate will be improved.
– Newly added Equipment will be obtainable in Episode 2 and Unrecorded History.
– Such improvements do not apply to the Goblin Gate that appears on Urgent Mission.
[Equipment Grade Improvement]
Before | Heroic |
After | Heroic, Epic |
[Equipment Level Improvement]
Episode | Before | After |
Episode 1
( Chapter 1, 2, 2S ) |
Lv.1 Equipment | Lv.15 Equipment |
Episode 1
( Chapter 3, 3S, 4, 5S, 5, 6 ) |
Lv.15 Equipment | Lv.30 Equipment |
Episode 1
( Chapter 7, 8, 8S, 9, 10 ) |
Lv.30 Equipment | Lv.44 Equipment |
Episode 2 | Lv.44 Equipment | Lv.51 ~ Lv.80 Equipment |
Unrecorded History | Lv.44 Equipment | Lv.51 ~ Lv.80 Equipment |
[Equipment Type Improvement]
Before | Weapon, Helm, Armor, Shoe |
After | Weapon, Helm, Armor, Shoe, Necklace, Ring |
■ Heroes
– Kawerik will use his skills in a different order during Auto-Battle
* Before: Dimensional Explosion à Dimensional Corridor
* After: Dimensional Corridor à Dimensional Explosion
– An issue where random buff effect given by Crescent Moon Rin did not match her skill description, will be fixed
– Description regarding Dual Attacks will be displayed after tapping on certain skills related to Dual Attacks (there are no functional
changes)
* Kitty Clarissa – Get Away, Meow!
* Tenebria – Dark Explosion
* Sage Baal & Sezan – Dark Explosion
– Skill texts for Wanderer Silk’s Exclusive Equipment for the skill Shock Arrow, will be improved for clarity. (there are no functional
changes)
An issue where the skill effect to decrease Combat Readiness of the target in Coli’s Skill, Baptism of Fire, was resisted by effect
resistance even when the player used Soulburn, will be fixed.
■ Monster
– Icons displaying debuffs that cannot be dispelled inflicted by Bosses in Labyrinth Normal and Hell Difficulty will be improved so
that they are shown in the reverse color.
– An issue where Shockwave which is used by Golem in Hunt 11, ignored effect resistance and applied stun on an Ice Elemental
target, will be fixed.
– Tooltips will be added to the buff icon displayed when the Bansheequeen summons minion. (There are no functional changes)
– An issue where the skill, Dragon’s Might, used by Wyverns in Hunt 1~10, ignored effects of the skill Butcher Corps Gear by Butcher
Corps Inquisitor and Swift Defense by Tempest Surin will be fixed.
– An issue where the skill Earthen Heal used by Frozen Silva granted increased Defense buff and healed two different targets will be
fixed.
■ Abyss
– Typos in the skill Vortex used by Charlotte on Abyss Floor 91, will be fixed.
– An issue where Ground Slam used by Charlotte on Abyss Floor 91 did not specify its target, will be fixed. (there are no functional
changes).
– An issue where Aranea Gigantes on Abyss Floor 92 counterattacked a target other than the attacker upon activation of Alert State,
will be fixed.
– An issue where an additional turn effect displayed twice on Roman when Tywin’s Impenetrable Shield was removed, on Abyss Floor
92, will be fixed.
– Typos for the skill Ice Thorn by Zerato on Abyss Floor 93, will be fixed.
– Omitted text will be added to Charles’s skills, Faithful Strike and Reminiscence, for Abyss Floor 95. (There are no functional changes)
– Omitted text will be added to Bellona’s skill Mystery of the Abyss and Elegance for Abyss Floor 96 (there are no functional changes).
– Omitted text will be added to Tirel Archer’s skill Precision Fire and Tirel Spearman’s skill, Ground Smash, for Abyss Floor 97 (there
are no functional changes).
– An issue where the skill description for Tirel Archer and Tirel Spearman’s skill, Devotee’s Spirit did not display on Abyss Floor 97,
will be fixed.
– Skill descriptions for Special Bomb used by Leo on Abyss Floor 98, will be fixed so that it matches the in-game effect (there are no
functional changes).
– Skill descriptions for Purification used by Sun Seed on Abyss Floor 99, will be fixed so that it matches the in-game effect (there are
no functional changes).
– The skill description for Power of Oath used by Ruel of Light on Abyss Floor 99, will be fixed so that it matches the in-game effect
(there are no functional changes).
– The skill description for Portent of Destruction used by Jealous Caides on Abyss Floor 100, will be fixed so that it matches the in-
game effect (there are no functional changes).
– Typos in the skill description of War God’s Might by Apocalypse Ravi on Abyss Floor 100, will be fixed.
– The skill description for Divine Servant used by Apocalypse Ravi on Abyss Floor 100, will be fixed so that it matches the in-game
effect (there are no functional changes).
– An issue where a Continuous Healing buff activated on Apocalypse Ravi on Abyss Floor 100, via War God’s Might, was not
dispelled, will be fixed.
– An issue where Apocalypse Ravi on Abyss Floor 100 did not display her modeling during her skill animation and upon being
attacked, will be fixed.
■ Others
– The quantity being purchase when using the Bulk purchase function will be more clearly shown in the popup window
– Upon connecting to Epic Seven on a different device, the Side Story and Adventure stages will be set to the one that was most
recently played using another device.
– An issue where Combat Points were not updated right away when players changed Equipment in the Equipment Management
Window by accessing the function from the Hero inventory and returning to the Hero Inventory will be fixed.
– An issue where the names of Heroes were displayed on top when players accessed Hero Details in Supporters Management
window and came back to the Supporters Management window, will be fixed.
– An issue where players unintentionally yielded battles upon entering the Arena after yielding a World Arena battle, will be fixed.
– An issue where notifications on the lobby’s package icon did not disappear, will be fixed.
– Other than occasions where players changed the number for Repeat Battle during battle or right before a battle, the number will
be set to the maximum available number.
– An issue where numbers applied to Repeat Battling Limit settings for a Battle / Adventure also applied to other pets used in other
contents regardless of the other pet’s generation will be fixed.
– An issue where the Checkbox for Repeat Battling did not deactivate when players attempted to deactivate it after an Arena battle,
will be fixed.