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Banshee is the least popular hunt, but it does hold some really good end game sets in destruction, lifesteal and counter sets. Some top damage dealers like Challenger Dominiel and Guider Aither use destruction sets while some niche units (Purggis, Violet etc.) use the counter set.
Banshee has 2 different phases. She will split into banshees after losing 1/3 and 2/3 of her health respectively. She has lower health compared to the other 2 hunt bosses.
This battle is particularly debuff heavy, with bleed and curse getting inflicted on your team. A cleanser or debuff immunity character is recommended here to keep your team out of harms way.
Twilight’s Attendant [Passive] – A Light/Dark Banshee appears who is stronger than existing Banshees. Once defeated, the Combat Readiness of all Light Banshee’s allies is increased by 100%. Dark Banshee inflicts silence or decreases Attack with an AoE attack.
Queen’s Scream [Passive] – Attacks all enemies with a shrill cry, dispelling all buffs and silencing for 1 turn, before casting Vengeful Spirit Shield.
Vengeful Spirit Shield [Active] – Summons four random Banshees before disappearing into the fog. If all Banshees are not appearing into fog. If all Banshees are not defeated within 3 turns, the Banshee Queen will return and inflict devastating damage.
Vengeful Spirit [Active] – Calls upon a vengeful spirit to attack the enemy, inflicting poison for 2 turns. If the target is already poisoned, the vengeful spirit will be called back again to attack all enemies, and inflict a random enemy with a debuff that will damage all other enemies 1 turn later.
Ruthless Servant [Passive] – If a Mistychain is defeated, increases the Attack/Defense of any remaining. The effect can be stacked.
Frost’s Protection [Passive] – Increases damage suffered by all allies from Earth Elemental Heroes by 30%, while increasing damage dealt to non-Earth Elemental Heroes by 30%. When using Queen’s Scream, decreases Combat Readiness of Fire Elemental Heroes by 100%, decreasing Speed for 2 turns.
Queen’s Scream [Passive] – If the caster’s health falls below a certain percentage (66% and 33% ), attacks all enemies with a shrill cry, dispelling all buffs. Dispels all debuffs inflicted on the caster before recovering Health. Activates Vengeful Spirit Shield after attacking.
Spirit Shield [Active] – Summons four Banshees before disappearing into the fog. If all Banshees are not defeated within 3 turns, the Banshee Queen will return and inflict devastating damage. After using this skill, increases the caster’s Attack and Defense. The effect can be stacked.
Vengeful Spirit [Active] – Calls upon a vengeful spirit to attack two enemies including the target, inflicting poison for 3 turns. If the target is already poisoned, the vengeful spirit will be called back again to attack all enemies, and inflict a random enemy with a debuff that will damage all other enemies 1 turn later. Damage dealt increases every time using this skill.
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