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Can be used to contest first turn in PvP
Skill 3 dispels 2 buffs and apply defense break + decrease CR on key enemy target alongside resource reduction + increase CR to self
Passive deals additional damage to another enemy target when your team kills a unit + gains hit chance increase
Only requires 85% crit rate and has greater attack buff on S1
Squishy if built full damage and speed
Debuffs can be RNG and screw you over sometimes
More for later game players
[12/19/2024 Update]: S3 now inflicts resource reduction on top of CR increase. S2 has hit chance increase and time bomb grants greater attack buff.
Eligos gets a rework and now loses perception but gains greater attack buff.
So basically, he loses his advantage if you don’t get the first kill on the enemy. Stats wise:
These are the baseline stats. Having 100% crit rate is not necessary, but it will hurt his DPS slightly if your team scores no kills.
Eligos has 3 skills. Skills can be passive or active.
Eligos's Cloak and Trigger can be soul burned for extra effects.
More information can be found on our Skill Multipliers page.
Max S2 and S3 for cooldown and damage. S1 is optional.
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 14751 | 771 | 3624 | 432 |
60 | 6 | 18409 | 961 | 4556 | 536 |
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 16567 | 983 | 3964 | 432 |
60 | 6 | 20955 | 1283 | 4976 | 536 |
Critical Hit Chance | Critical Hit Damage | Dual Attack Chance | Effectiveness | Effect Resistance | Speed |
---|---|---|---|---|---|
15% | 150% | 5% | 0% | 0% | 120 (+4) |
Love for Family
[Strong Leader] Attribute
Reward Bonus +10%
92
64
79
As a child of the slums of Taranor, Eligos grew up in the hostile world of crime. When he first founded the Dagger Sicar, they mainly specialized in hits on nobles, but after peace was restored to Taranor after the war, they became the black ops division of the Taranor government. Just as it is with the Daggar Sicar, both Eligo's past and future are shrouded in mystery.