Sage Baal and Sezan

Light Taurus Mage
Moonlight Summon
 
 
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Sage Baal and Sezan is a Light Mage with the Horoscope Taurus that you can summon from the Moonlight Summon.

POWERCHART

Sage Baal and Sezan Stats

Characters Average Stats

PROS & CONS

Crowd control unit

Skill 2 is AoE dispel 1 buff and applies sleep

Skill 2 gives combat readiness if the skill is unused

Allows other teammates to crit on slept enemies without having to build high crit rate

Good base speed for a mage

Defense penetrate

Requires high effectiveness to ensure buffs are stripped and sleep is applied

Stat hungry (requires attack, hp, def, effectiveness for survivability)

Squishy if you build him as a DPS

Tier List Description

ML Baal’s been nerfed once, but as of 11/26, he’s been buffed again! Sage Baal’s rocketed back into a halfway decent spot where he stands right now, now that his S3 can penetrate defense. You don’t have to worry about building him with Crit Rate or Crit DMG, because his s3 cannot trigger a critical hit, similar to Gunther’s passive. As such, you can crank his attack and speed stat really high.

RECOMMENDED ARTIFACTS

Faster cooldowns
Allows him to get his S2 a lot faster in longer battles. A bit of RNG but when it procs, it can be quite broken.
PvP
Improves his first round effectiveness.

RECOMMENDED SETS

PvP Speed Support
Speed / Immunity
Hp%     Effectiveness    
Speed    

SUBSTAT PRIORITY

Effectiveness%, Atk%, Speed

SAGE BAAL AND SEZAN'S
SKILLS

Sage Baal and Sezan has 3 skills. Skills can be passive or active. Sage Baal and Sezan's Eye of Death can be soul burned for extra effects. More information can be found on our Skill Multipliers page.

Evil Spirit's Call

Active
+1 Soul
Summons an evil spirit, with a 50% chance to put an enemy to sleep for 1 turn. When the target is asleep after the attack, increases the caster's Combat Readiness by 20%. This skill does not trigger a Dual Attack.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x1  
+2: +10% effect chance
x8000   x1  
+3: +5% damage dealt
x33000   x1   x5
+4: +15% effect chance
x47000   x3   x7
+5: +10% damage dealt
x84000   x5   x2
Show Multipliers ↓
ATK*1*1.1*1.871

Cloud of Ruin

Active
+2 Souls
Cooldown: 4 turns
Attacks all enemies by summoning storm clouds, with a 85% chance to dispel one buff and a 70% chance to put them to sleep. If this skill is available, increases the caster's Combat Readiness by 10% at the end of the enemy's turn.
Show Enhancements ↓
+1: +3% Combat Readiness
x4000   x1  
+2: +5% effect chance
x8000   x1  
+3: +3% Combat Readiness
x33000   x1   x5
+4: +10% effect chance
x47000   x3   x7
+5: +4% Combat Readiness
x84000   x5   x2
Show Multipliers ↓
ATK*0.85*1.3*1.871

Eye of Death

Active
+2 Souls
Cooldown: 5 turns
Burn Effect: All skill cooldown is decreased by 2 turns. (-20 Souls)
Attacks with an evil eye. When the enemy is defeated, silences all remaining enemies for 1 turn, before recovering the caster to max Health. Penetrates defense, but cannot trigger a critical hit. Damage dealt increases proportional to the amount of the caster's lost Health.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x1  
+2: +5% damage dealt
x8000   x1  
+3: -1 turn cooldown
x33000   x1   x5
+4: +10% damage dealt
x47000   x3   x7
+5: +10% damage dealt
x84000   x5   x2
Show Multipliers ↓
ATK*1.2*1*1.871
30% self missing Health (0.3 * missing Health)

SAGE BAAL AND SEZAN'S
SKILL ENHANCEMENTS

S2 is a good investment for the extra combat readiness increase if it is unused. S1 can be upgraded to get 75% effect chance sleep. S3 is optional and not worth, especially if he is not built as a DPS.

Cloud of Ruin (S2)

+5

Evil Spirit's Call (S1)

+4

SAGE BAAL AND SEZAN'S
STATS

Base Stats
Level Stars CP Atk HP Def
50 5 12163 713 3881 542
60 6 15180 889 4879 673
Awakened Stats
Level Stars CP Atk HP Def
50 5 13970 833 4221 542
60 6 17925 1039 5299 673
Critical Hit Chance Critical Hit Damage Dual Attack Chance Effectiveness Effect Resistance Speed
15% 150% 5% 0% (+18%) 0% (+18%) 111 (+4)

SAGE BAAL AND SEZAN'S
AWAKENING

Bonus

Attack +20
Health +60

Stat Increase

Effect Resistance +6%

Material Required

Bonus

Attack +20
Health +60

Stat Increase

Effectiveness +6%

Material Required

Bonus

Attack +20
Health +60

Skill Upgrade

Attacks with an evil eye. When the enemy is defeated, silences all remaining enemies for 1 turn. Penetrates defense, but cannot trigger a critical hit. Damage dealt increases proportional to the amount of the caster's lost Health.
Attacks with an evil eye. When the enemy is defeated, silences all remaining enemies for 1 turn, before recovering the caster to max Health. Penetrates defense, but cannot trigger a critical hit. Damage dealt increases proportional to the amount of the caster's lost Health.

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Speed +4

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Effect Resistance +12%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Effectiveness +12%

Material Required

MEMORY IMPRINT

Position

Imprint Release

Health 3.6%
Health 5.4%
Health 7.2%
Health 9.0%
Health 10.8%

Imprint Concentration

Effectiveness +9%
Effectiveness +13.50%
Effectiveness +18%
Effectiveness +22.50%
Effectiveness +27%

SPECIALTY

Title

Thirst for Knowledge

Dispatch Mission

[Unknown Knowledge] Attribute

Specialty Effect

Reward Bonus +10%

LABYRINTH

Character Chat Options

Horror, Joyful Memories
This shows the morale points you gain when the following chat options are selected. Check out the labyrinth team calculator to gain the most morale points here.

Advice

-1

Belief

3

Bizarre Story

0

Comforting

-1

Complain

-1

Criticism

5

Cute Cheer

3

Dream

3

Food Story

2

Gossip

2

Happy Memory

1

Heroic Cheer

4

Heroic Tale

2

Horror

-5

Interesting Story

3

Joyful Memories

1

Myth

9

Occult

5

Reality Check

2

Sad Memory

-1

Self Indulgent

7

Unique Comment

-2

AdDITIONAL INFO

DrShowTime talks about ML Baal’s nerf:

STORY STATS

Command

92

Charm

20

Politics

94

HERO BACKGROUND

Sage Baal fell in love with an ordinary Human named Sezan and locked her soul in a doll to preserve her for himself forever. However, as time passed her soul eroded away, and eventually, she became simply a normal doll.