Shadow Knight Pyllis

Dark Cancer Knight
Excluded from summons
 
 
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Shadow Knight Pyllis is a Dark Knight with the Horoscope Cancer that is excluded from summons.

Shadow Knight Pyllis is the specialty changed version of Pyllis.

POWERCHART

Shadow Knight Pyllis Stats

Characters Average Stats

PROS & CONS

Even better of a tank now

Can have up to a 75% Hit Chance on her s3 (95% with A Symbol of Unity)

Has provoke on her s1 and s3 (which directly helps increase her defense)

Dispels debuffs on her s3 now!

Still relies on every 4th attack to increase her allies' defense

Base speed's still a bit low

Can still get evaded on her s3, but it's a lot lower of a chance

Tier List Description

(Written 11/26/21)

Now that we’ve had some time to test out Shadow Knight Pyllis, the consensus is that she does her job a lot better, and fills in more roles too! Pyllis has always been an extremely high-defense bruiser unit, who specializes in Provoking and… well, defense-oriented content. With her specialty change and rune tree, she’s become much better at this job!

She kept her old “gains more defense whenever she’s hit” part of her passive, and increases the defense of her allies for every fourth hit she takes. However, the real benefits mostly come from her s3, Perceptive Slash (that doesn’t mean the rest of her kit isn’t useful – quite the opposite, actually), which removes a debuff from all allies before attacking her chosen enemy, Provoking them for a turn and granting a barrier on her allies for 2 turns, proportionate to her defense.

When you max out her skill tree, Perceptive Slash will gain a 45% increased Hit Chance rate, and she’ll gain an extra 30% Hit Chance in general. This means Perceptive Slash has a shocking 75% Hit Rate! Pair it up with A Symbol of Unity or Oath Key, and we’re looking at a 95% chance to land Perceptive Slash! This is incredibly useful in the meta of heavy-Evade units (such as Violet), as it can help target particularly pesky units and make them focus on Pyllis herself. Overall, Shadow Knight Pyllis has a nice spot in the meta as of this writing, and it’s worth doing her Specialty Change if you’re in late-game arena and struggling with Evasion units.

Build Notes

Unsurprisingly, you want Pyllis tanky. As much DEF% as possible would be optimal build for her, but you also want to make sure that she has HP% and SPD in her build as well. Using a Counter/Immunity build would be one of the best ideas for Pyllis (since she has Provoke and extra Hit Chance on her s1), but if you find yourself struggling with acquiring the ideal Pyllis build you can go for Speed/Immunity.

An ideal Pyllis build looks to be about:

  • 1,700+ Defense (If you can stack any more DEF than that, that would be ideal)
  • 18,000+ HP
  • 170+ Speed
  • 85%~ Effectiveness
  • 150%+ Effect Resistance

Remember: the more Defense she has, the better!

RECOMMENDED ARTIFACTS

Counterattacks
If SC Pyllis counterattacks, she'll have a good chance to provoke the enemy. One of the best artifacts for her!
More Hit Chance
[Acquired in Guild Shop] Unity will help to increase her hit chance by another 20%, bringing her s3 up to a shocking 95%. You can use Oath Key in a pinch, if you already have Unity on someone else.
More Defense
Noble Oath is a bit of a niche artifact, but works very well on Pyllis, as it'll greatly increase her Defense and EFF RES% the more damage she takes (a.k.a. the more her HP decreases).
Protecting Allies
Aurius will increase her defense a little and protect her allies, by sharing some of their damage. The downside is that she'll die a bit quicker, since she takes the damage.

RECOMMENDED SETS

More Provoke
Counter / Immunity
Def%     Hp%    
Speed    
General Speed Build
Speed / Immunity
Def%     Hp%    
Speed    

SUBSTAT PRIORITY

Hp%, Def%, Speed, Effect Resistance%, Effectiveness%

SHADOW KNIGHT PYLLIS'S
SKILLS

Shadow Knight Pyllis has 3 skills. Skills can be passive or active. Shadow Knight Pyllis's Perceptive Slash can be soul burned for extra effects. More information can be found on our Skill Multipliers page.

Weakening Blow

Active
Attacks the enemy, with a 50% chance to provoke for 1 turn. Damage dealt increases proportional to the caster's Defense.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x120  
+2: +10% effect chance
x4000   x270  
+3: +10% damage dealt
x23000   x470   x3
+4: +15% effect chance
x28000   x740   x4
+5: +15% damage dealt
x37000   x1100   x5
Show Multipliers ↓
(ATK*0.7+Def*0.5)*1.871

Will

Passive
Increases Defense when attacked. Increases Defense of all allies for 2 turns every fourth attack received. Effect can only stack up to 3 times.
Show Enhancements ↓
+1: +10% additional defense increase when attacked
x4000   x120  
+2: +10% additional defense increase when attacked
x4000   x270  
+3: +10% additional defense increase when attacked
x23000   x470   x3
+4: +10% additional defense increase when attacked
x28000   x740   x4
+5: +10% additional defense increase when attacked
x37000   x1100   x5

Perceptive Slash

Active
+2 Souls
Cooldown: 4 turns
Burn Effect: Skill cooldown is decreased by 2 turns. (-10 Souls)
Concentrates in order to dispel one debuff from all allies, before attacking the enemy, provoking for 1 turn, and granting all allies a barrier for 2 turns. Damage dealt and barrier strength increases in proportion to the caster's Defense.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x120  
+2: +5% damage dealt
x4000   x270  
+3: -1 turn cooldown
x23000   x470   x3
+4: +10% damage dealt
x28000   x740   x4
+5: +15% damage dealt
x37000   x1100   x5
Show Multipliers ↓
(ATK*1.3+Def*0.7)*0.95*1.77745
80% Defense for Barrier Strength

SHADOW KNIGHT PYLLIS'S
SKILL ENHANCEMENTS

First of all, you'll want to skill up her s2 all the way, so this way she gains more defense upon being attacked. Afterwards, skill up her s3 to +3 for the -1 turn cooldown. Finally, skill up her s1 to at least +4 for the full Provoke chance.

Will (S2)

+5

Perceptive Slash (S3)

+3

Weakening Blow (S1)

+4

SHADOW KNIGHT PYLLIS'S
STATS

Base Stats
Level Stars CP Atk HP Def
30 3 7563 244 2279 301
40 4 10318 332 3164 405
50 5 13358 429 4138 520
60 6 16672 535 5203 645
Awakened Stats
Level Stars CP Atk HP Def
30 3 8217 304 2527 310
40 4 11507 422 3708 417
50 5 15239 549 5098 535
60 6 19503 685 6403 703
Critical Hit Chance Critical Hit Damage Dual Attack Chance Effectiveness Effect Resistance Speed
15% 150% 5% 0% 0% 91

SHADOW KNIGHT PYLLIS'S
AWAKENING

Bonus

Attack +20
Health +60

Stat Increase

Health +3%

Material Required

Bonus

Attack +20
Health +60

Stat Increase

Defense +3%

Material Required

Bonus

Attack +20
Health +60

Skill Upgrade

Concentrates in order to dispel one debuff from all allies, before attacking the enemy, provoking for 1 turn, and granting the caster a barrier for 2 turns. Damage dealt and barrier strength increases in proportion to the caster's Defense.
Concentrates in order to dispel one debuff from all allies, before attacking the enemy, provoking for 1 turn, and granting all allies a barrier for 2 turns. Damage dealt and barrier strength increases in proportion to the caster's Defense.

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Health +6%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Health +6%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Defense +6%

Material Required

MEMORY IMPRINT

Position

Imprint Release

Def +12
Def +18
Def +24
Def +30
Def +36
Def +42
Def +48

Imprint Concentration

Attack +36
Attack +54
Attack +72
Attack +90
Attack +108
Attack +126
Attack +144

SPECIALTY CHANGE REQUIREMENTS

Rune Effects

* Trust Rune – Increases Effectiveness by 25%.

* Courage Rune – When using Weakening Blow, has a 60% chance to dispel one buff from the target.

* Wedge Rune – Increases Hit Chance of Perceptive Slash by 45%.

* Harvest Rune – When the target is provoked after using Perceptive Slash, increases Combat Readiness of all allies by 15%.

* Health Rune – Recovers 3% Health at the start of the turn.

* Prosperity Rune – When the caster’s Health is 70% or more, increases Effect Resistance by 60%.

* Perception Rune – Increases Hit Chance by 30%.

* Speed Rune – Speed increases by 6.

* Sacrifice Rune – Increases Combat Readiness by 15% after being attacked by an enemy inflicted with provoke or redirected provoke.

* Unity Rune – When an ally except for the caster is attacked by a counterattack, Dual Attack, or extra attack, has a 100% chance to decrease damage suffered by 30%.

When more than one damage reduction effect is granted, only the strongest effect is applied.

 

Skill Enhancement
Name Greater Rune Cost Epic Rune Cost
+0
+1 5
+2 6
+3 8
+4 9
+5 10
+6 12
+7 13
+8 14
+9 16
+10 17
+11 18
+12 20
+13 11 1
+14 12 1
+15 14 1
+16 15 1
+17 16 1
+18 18 1
+19 10 2
+20 12 2
+21 14 2
+22 16 2
+23 18 2
+24 10 3
+25 13 3
+26 16 3
+27 19 3
+28 12 4
+29 16 4
+30 20 4

Total Cost

SPECIALTY

Title

Protector's Will

Dispatch Mission

Specialty Effect

Reward Bonus +6%

LABYRINTH

Character Chat Options

This shows the morale points you gain when the following chat options are selected. Check out the labyrinth team calculator to gain the most morale points here.

Advice

Not Informed

Belief

Not Informed

Bizarre Story

Not Informed

Comforting

Not Informed

Complain

Not Informed

Criticism

Not Informed

Cute Cheer

Not Informed

Dream

Not Informed

Food Story

Not Informed

Gossip

Not Informed

Happy Memory

Not Informed

Heroic Cheer

Not Informed

Heroic Tale

Not Informed

Horror

Not Informed

Interesting Story

Not Informed

Joyful Memories

Not Informed

Myth

Not Informed

Occult

Not Informed

Reality Check

Not Informed

Sad Memory

Not Informed

Self Indulgent

Not Informed

Unique Comment

Not Informed

AdDITIONAL INFO

STORY STATS

Command

17

Charm

57

Politics

40

HERO BACKGROUND

A Homunculus who was an assassin trained for war but faced a turning point in her life after meeting members of the Dagger Sicar. Although she has not yet recovered her lost memories, she thinks what matters more to her now is not the past, but those precious to her that she must protect from now on.