Registration complete!
Password Reset Sent!
We have sent you an email with a password reset link.There was a problem activating your account.
We have sent you a new activation email.
Loading...
Logging in...
Redistributes all allies' HP on her s2 (could go through heal-block)
S1 heals all allies
Removes buffs off enemies with her s3 (without dealing damage) and decrease attack
Was the free unit in the That Time I Got Reincarnated as a Slime collab
No longer uses the focus system after revamp
S3 now has 4 turn cooldown
[4/27 2023 Update] No longer uses Focus and S3 now can also decrease attack of enemy. S1 can heallall allies.
[Outdated] Well, Shuna’s been released, and… she’s underwhelming. There are two glaring problems with her skillset: firstly, her skillset doesn’t have any outright healing in her kit. Her s1 can help sustain herself, and her s2 balances out everyone’s HP (so this way one unit isn’t being singled out and left at 5% HP while everyone else is at 90% or higher), and her S3 is a whole other topic we’ll have to get into in a moment. However, there’s no skill of hers that actually heals her allies.
This already sets up a massive problem in Shuna: without any form of actual healing in her kit, she’s outshined by units who do what her first 2 skills do but better (Emilia, Ray, Maid Chloe, etc.). You’d need to use artifacts as a source of healing for her kit, such as Celestine or Unfading Memories. Even Sinful Angelica and Blaze Dingo – two “unconventional” Soul Weavers – have some form of healing built in their kits: Singie heals if enemies die while she’s immortal, and Blingo heals based off of the damage he deals.
The meat of the problem lies within her s3, Sleep Spell. It takes at least 3 turns to charge up for (S2 -> S1 -> S1 to get 5 Focus), removes 2 buffs off of all enemies, and… puts them to Sleep for 2 turns. It’s worth noting that Shuna doesn’t even have a 100% chance to put her enemies after full skillups – if you fully skill up her s3, she still only has a 75% chance max to put them to Sleep. Not only is her s3 underwhelming, takes 3 turns to charge up for, but it doesn’t even fit for a Soul Weaver’s kit.
In other words: Shuna can work in a pinch if she’s your only Soul Weaver, but honestly there are far better units who do her job way better. Montmorancy and Angelica are available via Connections, and they outperform her in healing, debuff dispel, and overall general support.
Not a lot of people are going to build Shuna, but in case you do, a General Speed Build can work fine for her. Some people have used the Counter Build for her (for more self-support), but it does require a lot higher gear requirements.
A good-looking Shuna build is about:
Shuna has 3 skills. Skills can be passive or active.
Shuna's Magicule Explosion can be soul burned for extra effects.
More information can be found on our Skill Multipliers page.
You'll want to skill up her s3 all the way for max Sleep chance, and then skill up her s2 to at least +3 for the -1 turn cooldown.
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 13369 | 400 | 3527 | 559 |
60 | 6 | 16683 | 499 | 4435 | 694 |
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 15222 | 520 | 3972 | 559 |
60 | 6 | 19370 | 649 | 5254 | 694 |
Critical Hit Chance | Critical Hit Damage | Dual Attack Chance | Effectiveness | Effect Resistance | Speed |
---|---|---|---|---|---|
15% | 150% | 5% | 0% | 0% (+30%) | 105 |
Analytic (Comprehender)
[Unknown Knowledge] Attribute
Reward Bonus +10%
55
90
70
A talented princess gifted in household chores such as cooking and sewing.