April 17th Patch Notes [Ken, Haste and Guilty Gear Collab]

April 17th Patch Notes [Ken, Haste and Guilty Gear Collab]

Finally, SmileGate has announced the collab and it is Guilty Gear! We will be having Sol, Baiken, I-No and Dizzy as the collab characters. Looks like there will be a month long side story for the collab characters.

I am not entirely sure if its 2 or 3 limited units, but if you have 1210 bookmarks or 24,000 sky stones, you are guaranteed to get at least 2 limited units. In previous banners, Diene and Luna has been really good. The new ones should be as well. So they are better bets than Haste and Ken (as much as they are good). It is recommended to save your bookmarks for the collab heroes.

Patch Note: http://page.onstove.com/epicseven/global/board/list/e7en002/view/3130960?listType=2&display_opt=usertag_on,html_remove&afterBack=true&boardKey=e7en002

Summary

  • Guilty Gear collab on April 25th with side story
  • Ken and Haste individual banner rate up
  • Haste side story (Fused Nerve as the epic catalyst)
  • Revenge feature now usable in the arena
  • F Kluri available for recall

Story Rewards

All reputation rewards:

Arena “Revenge” Feature Added

Players will now be able to initiate a rematch using the “Revenge” function in Arena.

■ How To Revenge
– If a player’s defense team lost a match, they can have a rematch by tapping on the ‘Revenge’ button in the Battle Log.
– To initiate a Revenge match, players must use 1 Flag.
– Regardless of the outcome, players can only revenge an opponent in a specific match once.

Please Note
– Winning or losing a revenge match will not affect your winning streak. No consecutive victory bonus will be given for winning a revenge match.

Battle Limitations

– Players will not receive Victory Points and Conquest Points after engaging in more than three Revenge battles with the same opponent.

– If players challenge an opponent more than three times in one day, a flag will be consumed and the repeat reward count will increase, however players will not receive additional rewards and the opponent’s victory points will not decrease.

– All battles will be recorded even if players challenge an opponent more than three times.

■ Revenge Battle Limit Reset Time 

Daily at 10:00 UTC

4. Other Improvements & Bug Fixes

■ Shop

– The item list in the ‘Powder of Knowledge’ section of the in-game shop will be refreshed.

└ Schedule: 4/24 (Wed) 18:00 UTC

– An issue that caused the purchase limit to not display for certain items has been fixed.

– Adjustments have been made so that the notification which alerts players about the end of Limited-Time Packs will be removed at server reset.

■ Recall

– Players will be able to recall Kluri and Falconer Kluri.

└ Availability: 4/17 (Wed) after the maintenance ~ 4/19 (Fri) 14:59 UTC

■ Heroes

– An issues that caused Ravi’s skill, Devil Drive to occasionally not stun targets has been fixed.

– An issue that caused an incorrect image of Mercedes to be displayed during battle has been fixed.

– An issue that caused the visual effect for Kitty Clarissa’s skill, I’m So Cute, Meow♥, to not be displayed correctly has been fixed.

■ Artifact

– Improvements have been made so that it is easier to recognize Limit Break Artifacts.

■ Battle

– An issue that caused allies to not be revived when the Boss monster, Banshee Lord Starlight, located in both the Royal Capital Azmakalis’ Juleeve Council and Banshee Hunt Stage 11, used a certain skill has been fixed.

– Adjustments have been so that no effect is displayed when soul burn is used.

– Adjustments have been made so that the Dark Spirit Altar boss monster, Rahel of the Dark’s skill description for ‘Fear of Death ‘matches the skill.
– An issue that caused the guardian skill to not be applied after being reserved during auto battle has been fixed.

■ Guild

– Improvements have been made to the message displayed when a guild attempts to dissolve during an active guild war.

– An issue that caused the war log result to state that the battle was won by default when the opposing guild was dissolved during a guild war has been fixed.

– The issue that caused the ‘Battle in Progress’ icon to be displayed on a team’s fortress even though it is not in battle has been fixed.

■ UI and Other Improvements

– Adjustments have been made to the Guide Information so that players can see the latest heroes and team compositions used to clear hunt.

– An issue that caused the text in some of the images in the AP Exchange tutorial to be displayed incorrectly has been fixed.

– Adjustments have been made to some of the dialogue by the NPC in South Wetheric Moor’s AP Exchange.

– The following options have been added to the game settings; “Haptic Feedback” and “Vibrate When Battle Ends”.

– Improvements have been made to certain NPC dialogues.

– An issue that caused an incorrect translation for “Rotted Earth” to be displayed on the world map has been fixed.

– An issue that caused incorrect images to be displayed for completed reputations has been fixed.

– An issue that caused the notification text and icon to overlap when a Hero’s friendship level increased from 9 to 10 has been fixed.

– Adjustments have been made to the hero icon size for certain heroes in the journal and on the hero list.

– An issue that caused certain UI to display incorrectly on the iPhone has been fixed.

– An issue that caused the health bar of a hero being healed in the lobby to overlap with the hero’s image has been fixed.

– Minor visual adjustments have been made to certain icons.

■ Preview
A special side story, ‘Visitors from Another World’ will begin after 4/25.