Executioner Karkanis

Raid Boss

Element

Fire

Hp (Normal)

108,000

Hp (Hell)

205,845

Minions (Normal)

Karax Scout x2
71,000 HP

Minions (Hell)

Karax Charger x2
134,116 HP

NORMAL Executioner Karkanis

A stealth monster that hits like a truck. Drops tier 5 epic items:

  • Rage Set Armor
  • Speed Set Speed Boot (Best Drop)
  • Immunity Set Helmet

The battle consists of the following enemies:

  • Executioner Karkanis (Flame Element) – 108,900 Hp
  • Karax Scout x2 (Earth Element) – 71,000 Hp

Calmness (Passive) – When attacking, caster is granted stackable increased Attack and Speed. Increases chance of evading attacks from debuffed enemies, and counterattacks following a successful evasion while dispelling any debuffs inflicted on the caster. Counterattack will make a Critical Hit.

Note: Don’t bring earth units against him.

Death Sentence (Passive) – Increases Attack and Speed of the caster permanently when Health falls below 40%. Activates Crush after using Slice if cooldown of Crush is reset.

Shadow (Gains Stealth)

Shadow (Passive) – If the caster’s Health is less than 70%, caster is granted an extra turn and casts stealth for 2 turns at the end of the turn. If the caster is stealthed at the beginning of the turn, recovers Health and grants permanent stackable Attack and Speed increases. Stealth effect can only activate once every 2 turns.

Slice (Basic Active) – Cuts the enemy, decreasing Defense for 2 turns.

Crush (Active)[2 Turn Cooldown] – Rushes towards the enemy and attacks, stunning for 2 turns. If the target’s Health is less than 50%, they will lose 99% of their current Health. If silenced, this skill will not be activated and cooldown will be increased. The skill only activates when the caster’s Health is less than 40%.

Note: Very deadly when your character is defense debuffed. 

Battle Tips

Karakanis and his minions are actually very fast and you will need speed (about 150+ should be good) on your team or else you will get lapped and they end up getting 2 turns before you get one. Having a speedy combat readiness pusher will help here. Arky is also the preferred guardian for burst damage. You also need to bring at least one AoE attacker to break his stealth.

There are basically 2 phases in which Karkanis will get stronger:

  • Under 70% Hp: he will stealth at the end of every 2 turns. If stealthed at the start of its turn, it will heal a large amount of HP and gain a stacking attack buff.
  • Under 40% Hp: he will gain an extra turn and use its ultimate (unless silenced). Stops going into stealth.

Hard hitting basic attack + ultimate

The 2 Karax Scout are pretty much invincible so it is pointless to try and kill them. They can dispel up to 2 buffs and apply attack down at a 75% chance. So that means your buffs will be stripped quite often in this fight.

Only focus on the boss and use the scouts as a punching bag when you are debuffed. They key gimmick here is the boss will counter attack at a very high chance when you “miss”. That happens when he has elemental advantage and when any of your characters attack him while having a debuff on. His counter attacks always is a critical hit and cleanses any debuff off him. His basic attack applies defense debuff for 2 turns.

Once you get him to 70% health, he will start to stealth and this is where you need an AoE attacker to take him out of it. It is best to bring 2 AoE attackers so in case one of them gets debuffed, you still can use the other one to get him out of stealth. If you cannot do that, then he will heal and get stacking attack and speed buff, making the fight harder.

When under 40% Hp, he will use his ultimate and it will stun the target. If target is under 50% Hp, they will be put to 1% Hp. Keeping your team healthy and having about 8000 hp and about 550+ defense will help stay above the 50% threshold.

The key tip here is to get him to about 45% heath, activate Arky guardian to get it below that threshold. It will not activate his passive + ultimate until one of your team members hit him with an attack.

HELL Executioner Karkanis

In Hell Mode, Karkanis becomes stronger and can be scary if you don’t have the right team for it.

  • Hell Executioner Karkanis (Flame Element) – 205,485 Hp
  • Karax Charger x2 (Light Element) – 134,116 Hp

Drops tier 6 (88) epic items:

  • Attack Set Armor
  • Unity Set Boots
  • Defense Set Helmet
  • Greater Azimanus Fighter’s Epic Ring (random stats)

The same mechanics apply just like the normal version, but at 40% health, instead of a single target nuke, his special turns into an AoE nuke. This attack will hurt a lot because he will do it every other turn if you don’t kill him quick enough. Any unit that he targets is most likely defense broken and will not survive unless you have good gear and high defense.

Having 2 AoE units makes the run a lot safer. Hell Karkanis and his minions have about 200-210 speed, so you better have a combat readiness pusher or a very fast team to keep up with them.

Recommended stats for your characters:

DPS (Single Target or AoE)

You can get away with 7-8k health if your supports/healers have some form of damage mitigation. Otherwise, the general stats required are:

  • 3000+ attack (100% crit rate target) OR
  • 2300+ attack (85%+ crit rate, 230%+ critical damage)
  • 10k hp
  • 600+ def
  • 150+ speed (can be lower if you have combat readiness booster)

Support/Healer

Having high effect resistance will help them resist a lot of debuffs and make them more durable. At about 100%+ effect resistance, your character hardly gets debuffed. If you have immunity buff such as Angelica/Montmorancy, than you don’t need much effect resistance.

  • 900+ def
  • 12000+ hp
  • 50%+ effect resist
  • 160+ speed

Combat Readiness Pusher/Manipulator

It is best to have this unit be very fast, ideally faster than Hell Karkanis himself, which is about 210+ speed. Suitable candidates include Requiemroar, ML Silk, Schuri and Tamarinne.

  • 900+ def
  • 10000+ hp
  • 200+ speed

You can get away with just 8k health if you have a good damage mitigation (Aurius, Barrier etc.) or someone with attack down debuff.

Character Tier List

Gold Medal
Best characters for this hunt
Silver Medal
Mid tier characters
Bronze Medal
Viable characters

Soul Weaver

Mage

Thief

Warrior

Knight

Ranger


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