Registration complete!
Password Reset Sent!
We have sent you an email with a password reset link.There was a problem activating your account.
We have sent you a new activation email.
Loading...
Logging in...
Crowd control ranger
Prevent enemy combat readiness gain and speed debuff on S3 + gain invincibility
S2 stuns and gains CR herself
Good base speed, can be fast and go first + cycle skills faster
Dual attacks when s3 is on cooldown
Needs very good speed gear to be effective
Relies on debuffs to be effective
With her being out now, I think Cerise is the perfect end game unit for most players. Her primary role lies in Arena and Guild Wars. She is a utility attacker that focuses on disrupting the enemy over
Let’s start off with her skill 3. It is an AoE attack that decreases buff duration by 1 turn (hence stripping immunity) and then decreases speed and restrict the unit from any combat readiness manipulation. This is key in dealing with people that have immunity sets on. She then gets invincibility buff, which protects her from damage.
Her skill 2 can stun an enemy and keep key units from moving. The good thing is that it also increases her own combat readiness by 50%, allowing her to cycle her skills. Her skill 1 also triggers a dual attack from a random ally, which is very strong in PvP, especially guild wars.
She already has a high base speed, so she will be able to outspeed most units. She is best used in Arena/Guild Wars against teams that have immunity on turn 1 and also stop key units from moving with speed debuff.
Trying to build her as an attacker will not be ideal as her base attack is low and her skill multipliers are not high.
When building Cerise for end-game Arena, you’ll want to aim for 130%+ Effectiveness, and as much Speed as you can get on her. Optimally, her speed should be about 290+, but 300 and above is the most you’d need. These are not stats that can be achieved by newer players, and is for Arena and RTA in late-to-endgame.
In the build recommendations, you don’t need Immunity on Cerise if it means you end up sacrificing Speed or Effectiveness. By all means, if you can use Immunity on her and achieve the optimal stats, then you can use it. However, her main priority is being very fast with high Effectiveness. It’s also ideal to try and get some HP% substats on her, however it should not be valued over Speed or Effectiveness.
Cerise has 3 skills. Skills can be passive or active.
Cerise's Luminous Explosion can be soul burned for extra effects.
More information can be found on our Skill Multipliers page.
S3 and S2 for the -1 turn cooldown. S1 is optional.
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 11313 | 604 | 3881 | 486 |
60 | 6 | 14117 | 753 | 4879 | 603 |
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 12803 | 778 | 4221 | 486 |
60 | 6 | 16445 | 970 | 5299 | 603 |
Critical Hit Chance | Critical Hit Damage | Dual Attack Chance | Effectiveness | Effect Resistance | Speed |
---|---|---|---|---|---|
15% (+12%) | 150% | 5% | 0% | 0% | 118 (+4) |
Practicality
[Security] Type
Reward Bonus +6%
Post buff of Cerise:
64
78
92
A young politician and administrator of Aakhen. She opposes her conservative father, Furious, who governs with zero-tolerance policies, and tries to solve problems with reasonable solutions as she strives to reconcile Aakhen and Perland.