Shuna

Fire Gemini Soul Weaver
Limited Summon
 
 
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Shuna is a Fire Soul Weaver with the Horoscope Gemini that is a Limited Summon.

POWERCHART

Shuna Stats

Characters Average Stats

PROS & CONS

Redistributes all allies' HP on her s2 (could go through heal-block)

S1 heals all allies

Removes buffs off enemies with her s3 (without dealing damage) and decrease attack

Was the free unit in the That Time I Got Reincarnated as a Slime collab

No longer uses the focus system after revamp

S3 now has 4 turn cooldown

Tier List Description

[4/27 2023 Update] No longer uses Focus and S3 now can also decrease attack of enemy. S1 can heallall allies.

[Outdated] Well, Shuna’s been released, and… she’s underwhelming. There are two glaring problems with her skillset: firstly, her skillset doesn’t have any outright healing in her kit. Her s1 can help sustain herself, and her s2 balances out everyone’s HP (so this way one unit isn’t being singled out and left at 5% HP while everyone else is at 90% or higher), and her S3 is a whole other topic we’ll have to get into in a moment. However, there’s no skill of hers that actually heals her allies.

This already sets up a massive problem in Shuna: without any form of actual healing in her kit, she’s outshined by units who do what her first 2 skills do but better (Emilia, Ray, Maid Chloe, etc.). You’d need to use artifacts as a source of healing for her kit, such as Celestine or Unfading Memories. Even Sinful Angelica and Blaze Dingo – two “unconventional” Soul Weavers – have some form of healing built in their kits: Singie heals if enemies die while she’s immortal, and Blingo heals based off of the damage he deals.

The meat of the problem lies within her s3, Sleep Spell. It takes at least 3 turns to charge up for (S2 -> S1 -> S1 to get 5 Focus), removes 2 buffs off of all enemies, and… puts them to Sleep for 2 turns. It’s worth noting that Shuna doesn’t even have a 100% chance to put her enemies after full skillups – if you fully skill up her s3, she still only has a 75% chance max to put them to Sleep. Not only is her s3 underwhelming, takes 3 turns to charge up for, but it doesn’t even fit for a Soul Weaver’s kit.

In other words: Shuna can work in a pinch if she’s your only Soul Weaver, but honestly there are far better units who do her job way better. Montmorancy and Angelica are available via Connections, and they outperform her in healing, debuff dispel, and overall general support.

Build Notes

Not a lot of people are going to build Shuna, but in case you do, a General Speed Build can work fine for her. Some people have used the Counter Build for her (for more self-support), but it does require a lot higher gear requirements.

A good-looking Shuna build is about:

  • 18,000 HP
  • 1,500 DEF
  • 210+ Speed (200~ will be fine on the Counter Build)
  • 150%+ Effect Resistance
  • 70%+ Effectiveness

RECOMMENDED ARTIFACTS

More S1 Healing
Since she'll be using her s1 a lot, Celestine is a good choice for her. It'll make sure she doesn't just heal herself.
Healing
This artifact will let her heal the ally with the lowest HP when she uses her s2, instead of just balancing out HP.
Debuff Dispel
Helps her skillset, since the debuff dispel in her skillset is only on her s2 (which is on an awfully long cooldown). Must be +30'd to be fully effective, though!

RECOMMENDED SETS

General Speed Build
Speed / Immunity
Hp%     Hp%    
Speed    
Counter Build
Counter / Immunity
Hp%     Hp%    
Speed    

SUBSTAT PRIORITY

Hp%, Def%, Speed, Effectiveness%, Effect Resistance%

SHUNA'S
SKILLS

Shuna has 3 skills. Skills can be passive or active. Shuna's Magicule Explosion can be soul burned for extra effects. More information can be found on our Skill Multipliers page.

Magicule Explosion

Active
+1 Focus
+1 Soul
Burn Effect: Grants an extra attack with the same skill. (-20 Souls)
Attacks the enemy by manipulating magicules and recovers Health of all allies. Damage dealt and amount recovered increase proportional to the caster's max Health.
Show Enhancements ↓
+1: +10% damage dealt
x4000   x1  
+2: +10% healing
x8000   x1  
+3: +10% damage dealt
x33000   x1   x5
+4: +10% healing
x47000   x3   x7
+5: +10% damage dealt
x84000   x5   x2
Show Multipliers ↓
ATK*0.75*1*1.871
Proportional to 9% of caster's Max Health

Blooming Lotus

Active
+3 Focus
+2 Souls
Cooldown: 5 turns
Dispels two debuffs from all allies and redistributes Health so that each ally has an equal Health ratio before granting a barrier for 2 turns. Barrier strength increases proportional to the caster's max Health.
Show Enhancements ↓
+1: +10% barrier strength
x4000   x1  
+2: +10% barrier strength
x8000   x1  
+3: -1 turn cooldown
x33000   x1   x5
+4: +10% barrier strength
x47000   x3   x7
+5: +10% barrier strength
x84000   x5   x2

Sleeping Spell

Active
-5 Focus
+2 Souls
Cooldown: 4 turns
Dispels two buffs from all enemies with fluttering flower petals before an 50% chance to put them to sleep for 1 turn and a 100% chance to decrease Attack for 2 turns.
Show Enhancements ↓
+1: +5% effect chance
x4000   x1  
+2: +5% effect chance
x8000   x1  
+3: +5% effect chance
x33000   x1   x5
+4: +10% effect chance
x47000   x3   x7
+5: +10% effect chance
x84000   x5   x2

SHUNA'S
SKILL ENHANCEMENTS

You'll want to skill up her s3 all the way for max Sleep chance, and then skill up her s2 to at least +3 for the -1 turn cooldown.

Sleeping Spell (S3)

+5

Blooming Lotus (S2)

+3

SHUNA'S
EXCLUSIVE EQUIPMENT

Shuna's Shuttle

Stat Improvement:
Hp% (%-14%)

Blooming Lotus

Increases Blooming Lotus's barrier strength by 10%.

Blooming Lotus

Recommended
Increases Combat Readiness of the caster by 30% when using Blooming Lotus.

Sleeping Spell

Increases Sleeping Spell's sleep effect chance by 15%.

SHUNA'S
STATS

Base Stats
Level Stars CP Atk HP Def
50 5 13369 400 3527 559
60 6 16683 499 4435 694
Awakened Stats
Level Stars CP Atk HP Def
50 5 15222 520 3972 559
60 6 19370 649 5254 694
Critical Hit Chance Critical Hit Damage Dual Attack Chance Effectiveness Effect Resistance Speed
15% 150% 5% 0% 0% (+30%) 105

SHUNA'S
AWAKENING

Bonus

Attack +20
Health +60

Stat Increase

Effect Resistance +6%

Material Required

Bonus

Attack +20
Health +60

Stat Increase

Health +3%

Material Required

Bonus

Attack +20
Health +60

Skill Upgrade

Dispels one debuff from all allies and redistributes Health of all allies to be equal before granting a barrier for 2 turns. Barrier strength increases proportional to the caster's max Health.
Dispels two debuffs from all allies and redistributes Health of all allies to be equal before granting a barrier for 2 turns. Barrier strength increases proportional to the caster's max Health.

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Effect Resistance +12%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Effect Resistance +12%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Health +6%

Material Required

MEMORY IMPRINT

Position

Imprint Release

Health 4.3%
Health 6.4%
Health 8.6%
Health 10.7%
Health 12.0%

Imprint Concentration

Effect Resistance +9%
Effect Resistance +13.50%
Effect Resistance +18%
Effect Resistance +22.50%
Effect Resistance +27%

SPECIALTY

Title

Analytic (Comprehender)

Dispatch Mission

[Unknown Knowledge] Attribute

Specialty Effect

Reward Bonus +10%

LABYRINTH

Character Chat Options

Heroic Cheer, Cute Cheer
This shows the morale points you gain when the following chat options are selected. Check out the labyrinth team calculator to gain the most morale points here.

Advice

4

Belief

3

Bizarre Story

0

Comforting

6

Complain

2

Criticism

0

Cute Cheer

1

Dream

3

Food Story

3

Gossip

0

Happy Memory

4

Heroic Cheer

7

Heroic Tale

3

Horror

0

Interesting Story

0

Joyful Memories

4

Myth

4

Occult

0

Reality Check

1

Sad Memory

7

Self Indulgent

0

Unique Comment

2

AdDITIONAL INFO

STORY STATS

Command

55

Charm

90

Politics

70

HERO BACKGROUND

A talented princess gifted in household chores such as cooking and sewing.

CHARACTER RELATIONS