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Adventurer Ras is a Fire Knight with the Horoscope Libra that is excluded from summons.
Adventurer Ras
is the specialty changed version of
Ras.
Improved stats over regular Ras
Self heal with S3 AoE and defense buff
Dual attacks with strongest ally via S2 (Can defense break after rune upgrades)
Provides debuff immunity with S2 upon upgrading runes
Gains combat readiness when using S1 and S3 after rune upgrades
Lacks damage
Needs allies to do well
Ras gains a lot after the specialty change. The key is him being a decent tank that can dual attack using his skill 2 with some of your strongest DPS units and a chance to defense break for 1 turn as well. This means he is a good option for those that are not lucky to get Lilias. He also grants immunity for both the ally and himself when dual attacking with command strike. This is great, especially in Guild Wars.
He is also a staple for Golem as he can pair with any strong fire DPS to dish out damage quickly to the Golem while protecting them as well. His specialty change also improved his health, giving him good survivability too.
His skill 3 remains roughly the same with slightly better damage, better healing and a slight combat readiness push.
Overall, he is a huge upgrade and is worthy of using now. 😉
Adventurer Ras has 3 skills. Skills can be passive or active.
Adventurer Ras's Command Strike can be soul burned for extra effects.
More information can be found on our Skill Multipliers page.
Max S3, S2 then S1 if you desire. His skills just give a bit more damage, so upgrading is not really necessary.
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
30 | 3 | 5937 | 277 | 2173 | 288 |
40 | 4 | 8102 | 377 | 3016 | 388 |
50 | 5 | 10476 | 487 | 3945 | 497 |
60 | 6 | 13081 | 608 | 4960 | 617 |
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
30 | 3 | 6491 | 337 | 2418 | 296 |
40 | 4 | 9174 | 467 | 3366 | 399 |
50 | 5 | 12124 | 607 | 4640 | 511 |
60 | 6 | 15498 | 758 | 5826 | 672 |
Critical Hit Chance | Critical Hit Damage | Dual Attack Chance | Effectiveness | Effect Resistance | Speed |
---|---|---|---|---|---|
15% | 150% | 5% | 0% | 0% (+12%) | 101 |
Specialty Change Quests:
Name | Greater Rune Cost | Epic Rune Cost |
---|---|---|
+0 | ||
+1 | 5 | |
+2 | 6 | |
+3 | 8 | |
+4 | 9 | |
+5 | 10 | |
+6 | 12 | |
+7 | 13 | |
+8 | 14 | |
+9 | 16 | |
+10 | 17 | |
+11 | 18 | |
+12 | 20 | |
+13 | 11 | 1 |
+14 | 12 | 1 |
+15 | 14 | 1 |
+16 | 15 | 1 |
+17 | 16 | 1 |
+18 | 18 | 1 |
+19 | 10 | 2 |
+20 | 12 | 2 |
+21 | 14 | 2 |
+22 | 16 | 2 |
+23 | 18 | 2 |
+24 | 10 | 3 |
+25 | 13 | 3 |
+26 | 16 | 3 |
+27 | 19 | 3 |
+28 | 12 | 4 |
+29 | 16 | 4 |
+30 | 20 | 4 |
Blessings of the Gods
[Support] Type
Reward Bonus +6%
88
76
15
Faced with an otherworldly threat, Ras renounced his holiness and became Human in order to save Orbis. Now that he understands the true nature of power, he is able to fully utilize those granted to him by Diche and Ilyros as he looks ahead to the new adventures.