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Inferno Khawazu is a Dark Warrior with the Horoscope Scorpio that you can summon from the Moonlight Summon.
Burns on his s1 and S3
Easy to build, since you don't need Crit Rate or Crit Damage
Punishes units who use AoE attacks with his passive
One of the few units with the Vigor buff
Detonates burns and ignores Resistance on his S3
High ATK (directly helps his Burn damage)
Meshes SUPER well with Conqueror Lilias
Speed is pretty low
Kind of countered by cleanse and immunity
Damage by himself isn't great (but you don't want to rely on that anyway)
Strip and Burn still relies on not Missing the attack, even with Ignore Effect Resistance
Kind of needs Attack Buff on top of Vigor to make sure his Burns do the most damage
Countered hard by Champion Zerato
Inferno Khawazu is an extremely fun unit in PVP! He’s one of the two units who can plant Vigor on himself, in exchange for good things happening. When he has vigor, his 75% burn chance on his s1 becomes 100% and plants two Burns on the enemy, and his burns on his S3 ignores Effect Resistance on Vigor. After that, his S3 detonates all burns in the enemy. On top of that, his passive pretty much punishes any unit who uses an AoE skill – if he’s hit with an attack that targets all allies he removes all debuffs on himself, heals based on his Attack power, and increases his Combat Readiness by 20% before putting Vigor on himself. Granted, it’s only usable once every 2 turns, but considering how he has 2-turn Vigor, it’s pretty much just constant Vigor cycling if you’re lucky.
He’s been tested in Arena a lot these past few weeks, and it’s been proven that he can actually pop Tempest Surin from under Fallen Cecilia, without proc’ing her insanely annoying passive. Fallen Cecilia will put skill nullifier on Tempest Surin, which will then activate Inferno Khawazu’s passive, and sets him up for his s3 – the skill nullifier negates any damage on his s3 that might trigger Surin’s passive ahead of time, but his dispel will destroy any barrier or immunity she has, place the burns, and then detonate. This detonation should be able to burst down T.Surin if you’ve built Khawazu with enough ATK.
The only two teams that he really can’t shine his best in are teams with no AoE attacks and Champion Zerato teams. (As it turns out, C.Zerato transfers debuffs back before the detonation can occur.) However, when he’s drafted against the right team, he can very much carry the battle with a lucky AoE hit! He pairs up great with Researcher Carrot, too.
There are two ways you can build Inferno Khawazu: the regular Fast Burns build, or the Counter Build. It’s a lot harder to build him with counterattack, since Counter gear doesn’t offer any gains to stats and he’s already slow as-is. The Counter Build is mostly to be considered as a fun joke idea to play around with, but if you’re going for a serious “works every time” build, then Fast Burns is the way to go.
Inferno Khawazu is one of the few damage-dealing units where you don’t want to put any Crit Damage or Crit Rate on him, because Burns deal more damage based off of the caster’s Attack. On top of that, his multipliers on the actual skills aren’t that very good; even if you build him Destruction/Crit with the best Crit Damage/Rate stats possible, you won’t be doing any real nuking with him. The best stats to aim for are Attack and Speed, with HP% and Def% also being pretty necessary. Effectiveness% isn’t a must-have stat on him, considering how his s3 ignores Resistance; however, some recommend putting some on him just in case (also for his S1).
A good Inferno Khawazu build looks like:
Note: Should you find yourself lacking in Effectiveness, it’s alright to switch out the Immunity in Fast Burns for Hit until you can get good Immunity gear on him. However, Immunity on the Counter Build is necessary for him (and for pretty much anyone built Counter).
Note 2: Inferno Khawazu specifically uses Oath Key and not A Symbol of Unity when putting an artifact on him to counter Tempest Surin. You don’t want the extra damage that Unity gives, because T.Surin’s passive cleanses her of all debuffs and increases her Combat Readiness if someone ends a turn with her below 70% HP. Khawazu’s Burn detonation goes through her passive’s “can’t take more than 51% damage in one turn” effect, and her “Cleans debuffs if below 70% HP”.
Inferno Khawazu has 3 skills. Skills can be passive or active.
Inferno Khawazu's Jealous Strike can be soul burned for extra effects.
More information can be found on our Skill Multipliers page.
First things first, you'll definitely want to skill up his S3 for the 100% burn chance and the -1 turn cooldown. After that comes his S1, skilled up to at least +4 to get 75% burn chance. His s2 can be skilled up as well for more healing, but his s3 and s1 are priority. Remember, skilling him up to +15 is most recommended, though.
|Critical Hit Chance||Critical Hit Damage||Dual Attack Chance||Effectiveness||Effect Resistance||Speed|
Reward Bonus +10%
Due to his inner darkness, Inferno Khawazu lost both his position as great chief and the power of fire to Malicus, but after freeing Inferno Malicus, he took hold of even greater power. He has since seized half of Meldrec and now, claiming he's the rightful great chief, fights his sister Great Chief Khawana for supremacy.