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Supporter that can reset ally skill cooldowns!
Single target dispel with anti-buff and defense break 3rd skill
Defense debuff on 1st skill (soul burn increases chances to break)
Very useful in Abyss towers
Pairs up EXTREMELY well with Tamarinne
Would be a perfect Wyvern team member if not for the earth element disadvantage
S2 cooldown is a little long (but it's understandable)
Can't really sustain herself and needs to be a supporter in a team
Her s3 CAN be resisted
(Updated 11/1/21)
Iseria’s kit is pretty much one of the few future-proof kits in the game. No matter how the meta changes, she’s pretty much guaranteed to be useful as long as her kit doesn’t get any changes. Her s2 offers a full skill reset to any of her allies (which is great for units like Tamarinne or Dark Corvus), and her s3 consists of a single-target buff strip, defense break, and unbuffable.
She’s insanely good for PvE, and can really help set up her allies to do their job properly. The Tamarinne + Iseria pair is still really good in Abyss floors, too – Tamarinne’s s3 starts on a full cooldown, so Iseria can easily refresh the cooldown for her Idol form. She can also pair up well with Dark Corvus, though Iseria + D.Corvus is a bit of a weird combo in PvP that’s not seen often.
Admittedly, there are places where Iseria isn’t so great in. She’s not going to shine too well in Wyvern, due to her being an Earth element against a fire boss. Additionally, drafting her in RTA can be a bit risky, because there’s always a chance your enemy will ban her and wreck any team set up around her.
Since Iseria is such a popular unit, there’s a lot of stats and guides for building her. In the PvE build, you’ll want to use Speed and Hit Rate, to maximize as much Effectiveness% as you can get on her. In PvP, she’d do better on an Immunity set instead of Hit Rate. This can also work as her build for Abyss floors, as a lot of stages are debuff-heavy.
The goal for a good Iseria build looks to be about:
Do note that new players can’t immediately achieve these stats; especially not her Speed. This is meant to be more as a goal to work towards, instead of something to be instantly achieved.
Iseria has 3 skills. Skills can be passive or active.
Iseria's Refined Flower can be soul burned for extra effects.
More information can be found on our Skill Multipliers page.
S2 would be the best enhancement first if you tend to like to use another ally's skills. Then you want to get her S3 for the -1 turn cooldown. S1 to +4 is optional to get her defense break to 50% effect. 9 skill enhancements is optimal for her, especially if you use her in most of your content.
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 11624 | 742 | 4074 | 446 |
60 | 6 | 14507 | 925 | 5122 | 553 |
Level | Stars | CP | Atk | HP | Def |
---|---|---|---|---|---|
50 | 5 | 13252 | 928 | 4536 | 446 |
60 | 6 | 16846 | 1158 | 6002 | 553 |
Critical Hit Chance | Critical Hit Damage | Dual Attack Chance | Effectiveness | Effect Resistance | Speed |
---|---|---|---|---|---|
15% (+8%) | 150% | 5% | 0% | 0% | 112 |
Unknown Call
[Barren Land] Attribute
Reward Bonus +10%
Arena Level: Champion
Even though Arbiter Vildred was recently nerfed, he is still able to confidently cleave through stall teams. Iseria + Tam allows Vildred to focus on pure damage build without relying on an immunity set thanks for Tam’s teamwide cleanse. Tam’s CR boost allows for dps boost instead of speed boots. Atk/Crit/Speed focus baiken will allow Tamarinne to go twice.
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Second-in-Command of the Order of the Sword, Iseria is an Elf unable to return to her ancestral home of Dun Blyraia due to some reason. Known as the Knight of White Flowers, she has a calm and solemn personality.