Aither

Ice Libra Soul Weaver
Covenant Summon
 
 
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Aither is a Ice Soul Weaver with the Horoscope Libra that you can summon from the Covenant Summon.

POWERCHART

Aither Stats

Characters Average Stats

PROS & CONS

Low cooldown on heals

Decent AoE team heal with barrier

Can dispel 2 debuffs on skill 2 now

Poor speed

Poor base health

HP scales with ATK

Tier List Description

Aither is actually a great healer and very useful early game. If you have terrible luck pulling healers, he can fill the slot until later where cleanse/debuff immunity becomes important.

Skill 2 is a single target cleanse + heal with a 2 turn cooldown while his skill 3 is an AoE heal with barrier. He can also be used in Wyvern 11 as your secondary healer. He does have terrible base speed, so speed substats would be great on him.

RECOMMENDED ARTIFACTS

Extra Healing
Improves his healing.
Cleanse
Gives him some utility with cleanse.
Healing Boost
Basically a single-target Unfading Memories that'll heal an ally a little more than usual.
Turn Cycling
Helps him get a little more turns, even with his slow base speed.

RECOMMENDED SETS

HP
Hp / Hp / Hp
Hp%     Hp%    
Speed    
Speedy Healer
Speed / Hp
Hp%     Hp%    
Speed    

SUBSTAT PRIORITY

Atk%, Hp%, Effect Resistance%, Speed

AITHER'S
SKILLS

Aither has 3 skills. Skills can be passive or active. Aither's Guard can be soul burned for extra effects. More information can be found on our Skill Multipliers page.

Whispering Spirit

Active
+1 Soul
Attacks with spirit power, with a 40% chance to decrease Speed for 2 turns.
Show Enhancements ↓
+1: +10% damage dealt
x4000   x150  
+2: +5% effect chance
x14000   x300   x2
+3: +5% effect chance
x23000   x550   x3
+4: +15% damage dealt
x32000   x1100   x4
Show Multipliers ↓
ATK*1*1.05*1.871

Guard

Active
+1 Soul
Cooldown: 2 turns
Burn Effect: Increases the amount recovered (-10 Souls)
Recovers an ally’s Health with water energy while dispelling 2 debuffs, before increasing caster's Combat Readiness by 20%. Amount recovered is proportional to the target's max Health and the caster's Attack.
Show Enhancements ↓
+1: +5% healing
x4000   x150  
+2: +5% healing
x14000   x300   x2
+3: +10% healing
x23000   x550   x3
+4: +10% healing
x32000   x1100   x4
Show Multipliers ↓
Heal strength: 45% self Attack + 15% target max Health
76.5% and 26% soulburn

Spirit's Call

Active
+2 Souls
Cooldown: 3 turns
Recovers Health of all allies and casts a barrier for 2 turns with spirit power. Amount recovered is proportional to the caster's Attack and the target's max Health, and barrier strength is proportional to the caster's Attack.
Show Enhancements ↓
+1: +5% healing
x1000   x50  
+2: +5% healing
x2000   x120  
+3: +5% healing
x4000   x230  
+4: +5% healing
x21000   x400   x3
+5: +5% healing
x29000   x650   x4
+6: +5% healing
x39000   x1000   x5
+7: +10% healing
x50000   x1450   x6
Show Multipliers ↓
Heal strength: 35% self Attack + 15% target max Health
Barrier strength: 100% self Attack

AITHER'S
SKILL ENHANCEMENTS

S3 for the -1 turn cooldown is doable if he is your primary healer. S2 for bonus healing.

Spirit's Call (S3)

+4

Guard (S2)

+4

AITHER'S
STATS

Base Stats
Level Stars CP Atk HP Def
30 3 5247 215 1677 296
40 4 7152 293 2328 399
50 5 9234 378 3045 511
60 6 11515 471 3828 634
Awakened Stats
Level Stars CP Atk HP Def
30 3 5701 287 1857 296
40 4 8033 400 2588 422
50 5 10481 543 3385 541
60 6 13178 712 4592 672
Critical Hit Chance Critical Hit Damage Dual Attack Chance Effectiveness Effect Resistance Speed
15% 150% 5% 0% 0% 97 (+6)

AITHER'S
AWAKENING

Bonus

Attack +20
Health +60

Stat Increase

Health +3%

Material Required

Bonus

Attack +20
Health +60

Stat Increase

Speed +2

Material Required

Bonus

Attack +20
Health +60

Skill Upgrade

Recovers Health of all allies and casts a barrier for 1 turn with spirit power. Amount recovered is proportional to the caster's Attack and the target's max Health, and barrier strength is proportional to the caster's Attack.
Recovers Health of all allies and casts a barrier for 2 turns with spirit power. Amount recovered is proportional to the caster's Attack and the target's max Health, and barrier strength is proportional to the caster's Attack.

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Defense +6%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Health +6%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Speed +4

Material Required

MEMORY IMPRINT

Position

Imprint Release

Attack +24
Attack +36
Attack +48
Attack +60
Attack +72
Attack +84
Attack +96

Imprint Concentration

Attack +36
Attack +54
Attack +72
Attack +90
Attack +108
Attack +126
Attack +144

SPECIALTY

Title

First Aid

Dispatch Mission

[Weakened] Attribute

Specialty Effect

Reward Bonus +10%

LABYRINTH

Character Chat Options

Heroic Tale, Advice
This shows the morale points you gain when the following chat options are selected. Check out the labyrinth team calculator to gain the most morale points here.

Advice

2

Belief

1

Bizarre Story

-2

Comforting

4

Complain

-5

Criticism

-4

Cute Cheer

4

Dream

4

Food Story

8

Gossip

2

Happy Memory

4

Heroic Cheer

4

Heroic Tale

4

Horror

4

Interesting Story

-10

Joyful Memories

4

Myth

4

Occult

-2

Reality Check

-4

Sad Memory

4

Self Indulgent

4

Unique Comment

0

AdDITIONAL INFO

Update: He gets a buff! Now he can cleanse now on skill 2.

A decent basic healer early game until you pull better healers like Angelica, Lots, Achates, Destina etc.

Also, if you invest her in her a bit, she can also be doing Wyvern 11 auto:

Here is a link to an in depth document mentioned by Proximified on Wyvern 11 without Angelica/Diene: https://docs.google.com/document/d/1OfSCuQ1Mn0Cm8FIMZyrUz-j4mVp1MbB_leaYqHe0V1o/edit

STORY STATS

Command

41

Charm

80

Politics

37

HERO BACKGROUND

Aither is the royal child of Ezera. He is bright and energetic, but he does not like the people who treat him as a weak boy. He desires to make his name as a brave knight one day, just like his mother.