Guider Aither

Light Cancer Mage
Moonlight Summon
 
 
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Guider Aither is a Light Mage with the Horoscope Cancer that you can summon from the Moonlight Summon.

POWERCHART

Guider Aither Stats

Characters Average Stats

PROS & CONS

Team AoE barrier + healing on S2

S3 now dispel buffs and increasing attack for highest attack ally

High base attack stat

Low base health

Pretty stat-hungry if you want him to perform well

Low base speed

Tier List Description

New Update (14/4/2022): Needs testing as his kit has changed.

(Updated 8/20/21) [Outdated]

Guider Aither is pretty much the definition of a glass cannon. He hits super hard but he also dies pretty easily. His kit all revolves around doing big damage and have a bit of heal regen and barrier to keep himself alive; making him a weird hybrid “damage dealer who also heals a little bit” type of mage. This makes him similar to Blaze Dingo’s kit – however, the main difference between them is that Blaze Dingo is meant to deal high damage and high heals, while G.Aither’s kit is more of a kit that does damage and adds a bit of survivability as a cherry on top.

Guider Aither works best in PvE, because of his high-damage outputs. Due to his lack of health, he is not too good in higher Abyss floors. For PvP, he is okay as a nuker but often times too frail to take hits. You will need to sacrifice some damage to make him survive or use a Combat Readiness booster character (examples being Auxiliary Lots, Flan, etc.) to give him a turn. As such, it’s usually not recommended to bring him into PvP.

Build Notes

You’ll want to stack up as much ATK as you can on Aither, as his barrier amount is based off of it. After that comes the normal DPS stats needed – SPD, Crit DMG%, and Crit Rate%; it’ll help with the amount of healing he grants to his allies on his s3. G.Aither can also benefit with some HP% and Defense% substats on him too for survivability, but it’s not as high a priority on him.

A good G.Aither build looks to be about:

  • 4,500+ ATK
  • 8,000~ HP
  • 1,000 Defense
  • 200~ Speed
  • 100% Crit Rate
  • 280% Crit Damage

RECOMMENDED ARTIFACTS

Extra Damage
Works well if you have a debuff heavy team. He will deal even more damage, thus ensuring that the healing on his s3 is even greater. Usually used with Aither in a PvE team.
Cooldown Decrease
This one's a great choice for G.Aither, as it'll help his turn cycling to deal more damage. He has average-length cooldowns in his base kit, so a 50% chance to decrease cooldowns again is always nice.
Soul Burn
Almost every mage can benefit with Tagehel on them. Even if G.Aither doesn't use the soulburn for himself, anyone in his team could use it.
More Barriers
[LIMITED ARTIFACT] It does technically work on him, and the barrier does scale off of his ATK, but there are better choices of artifact for him. The other three choices of artifact for him are better.

RECOMMENDED SETS

PvE Damage Dealer
Destruction / Crit Rate
Crit Damage%     Atk%    
Speed    
General Speed Build
Speed / Crit Rate
Crit Damage%     Atk%    
Speed    

SUBSTAT PRIORITY

Atk%, Crit Rate%, Crit Damage%, Speed

GUIDER AITHER'S
SKILLS

Guider Aither has 3 skills. Skills can be passive or active. Guider Aither's Wave of Force can be soul burned for extra effects. More information can be found on our Skill Multipliers page.

Whispering Spirit

Active
+1 Soul
Attacks with spirit power, with a 25% chance to decrease Speed for 2 turns.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x1  
+2: +10% damage dealt
x4000   x1  
+3: +10% effect chance
x13000   x1   x1
+4: +15% effect chance
x27000   x2   x3
+5: +15% damage dealt
x80000   x4   x2
Show Multipliers ↓
ATK*1*1*1.871

Spirit's Protection

Active
+2 Souls
Cooldown: 3 turns
Attacks with spirit power, before recovering Health of all allies and granting a barrier for 2 turns. Barrier strength is proportional to the caster's Attack.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x1  
+2: +5% damage dealt
x4000   x1  
+3: +10% damage dealt
x13000   x1   x1
+4: +10% damage dealt
x27000   x2   x3
+5: +10% damage dealt
x80000   x4   x2
Show Multipliers ↓
ATK*1.5*0.9*1.871
Barrier strength: ?

Wave of Force

Active
+2 Souls
Cooldown: 5 turns
Burn Effect: Skill cooldown is decreased by 2 turns. (-10 Souls)
Delivers a blow to the enemy with spirit power and dispels all buffs, before increasing Attack of the ally with the highest Attack for 2 turns and increasing Combat Readiness by 50%.
Show Enhancements ↓
+1: +5% damage dealt
x4000   x1  
+2: +5% damage dealt
x4000   x1  
+3: -1 turn cooldown
x13000   x1   x1
+4: +10% damage dealt
x27000   x2   x3
+5: +15% damage dealt
x80000   x4   x2
Show Multipliers ↓
ATK*1.8*0.95*1.871 (2.3 soul burn)
25% of damage as healing

GUIDER AITHER'S
SKILL ENHANCEMENTS

His s3 can get an upgrade first, to ensure he deals more damage and gets the -1 turn cooldown upgrade. After that comes his S2, solely for more damage. For his S1, you can skill it up if you want the extra decrease Speed chance, but it's probably not going to come in clutch in anything.

Wave of Force (S3)

+5

Spirit's Protection (S2)

+5

Whispering Spirit (S1)

+5

GUIDER AITHER'S
EXCLUSIVE EQUIPMENT

Whispered Faith

Stat Improvement:
Atk% (7%-14%)

Spirit's Protection

Increases amount recovered by 20% when using Spirit's Protection.

Wave of Force

Recommended
Stuns the enemy for 1 turn using Wave of Force.

Wave of Force

Recommended
Increases Attack of all allies for 2 turns when using Wave of Force.

GUIDER AITHER'S
STATS

Base Stats
Level Stars CP Atk HP Def
40 4 8645 580 2549 394
50 5 11181 749 3334 506
60 6 13940 934 4192 627
Awakened Stats
Level Stars CP Atk HP Def
40 4 9643 704 2809 394
50 5 12693 958 3674 506
60 6 16080 1252 4612 627
Critical Hit Chance Critical Hit Damage Dual Attack Chance Effectiveness Effect Resistance Speed
15% 150% 5% 0% 0% 107

GUIDER AITHER'S
AWAKENING

Bonus

Attack +20
Health +60

Stat Increase

Attack +3%

Material Required

Bonus

Attack +20
Health +60

Stat Increase

Attack +3%

Material Required

Bonus

Attack +20
Health +60

Skill Upgrade

Delivers a blow to the enemy with spirit power and dispels all buffs, before increasing Attack of the ally with the highest Attack for 2 turns.
Delivers a blow to the enemy with spirit power and dispels all buffs, before increasing Attack of the ally with the highest Attack for 2 turns and increasing Combat Readiness by 50%.

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Health +6%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Attack +6%

Material Required

Bonus

Attack +30
Health +80

Stat Increase

Attack +6%

Material Required

MEMORY IMPRINT

Position

Imprint Release

Health 2.4%
Health 3.6%
Health 4.8%
Health 6.0%
Health 7.2%
Health 8.4%

Imprint Concentration

Attack +4%
Attack +6%
Attack +8%
Attack +10%
Attack +12%
Attack +14%

SPECIALTY

Title

Innocent Wanderer

Dispatch Mission

[Barren Land] Attribute

Specialty Effect

Reward Bonus +10%

LABYRINTH

Character Chat Options

Gossip, Bizarre Story
This shows the morale points you gain when the following chat options are selected. Check out the labyrinth team calculator to gain the most morale points here.

Advice

3

Belief

0

Bizarre Story

4

Comforting

4

Complain

1

Criticism

1

Cute Cheer

5

Dream

6

Food Story

2

Gossip

3

Happy Memory

3

Heroic Cheer

4

Heroic Tale

3

Horror

4

Interesting Story

7

Joyful Memories

4

Myth

2

Occult

2

Reality Check

0

Sad Memory

1

Self Indulgent

3

Unique Comment

2

AdDITIONAL INFO

ARENA TEAMS

Comments

By Epic Showcase

Here are some tips and tricks that I picked up from cleaving this setup:

  • This set up consist of 3 DPS and 1 Support

  • DJ Basar S3 can fully cleanses your team from harmful effects if Basar gets outsped

  • DJ Basar S3 also gives all allies 3 turn immunity which protects your team from being provoked by a counter

  • Guided Aither can soften 1 target and give an attack buff to all allies

  • Judge Kise and BBK can simply overwhelm the defensive team with raw their raw DPS

  • The main appeal for this comp is the absence of a “defense break” requirement for cleaving durable stall comps

Pros and Cons

Pros:

  • Very safe to cleave with

  • No effectiveness required

  • No defense break required

  • No immunity set investment required

  • No Hurado/Basar buff removal is required

  • Desert Jewel Basar build can be used on both offense and defense as well as all content

Cons:

  • Desert Jewel Basar is extremely hard to get

  • Very high gear investment is a must (High Crit/Speed)

  • This exact team composition will be difficult to recreate

  • This specific team comp will be countered by Moonlight Ken

Show Video ↓




STORY STATS

Command

44

Charm

80

Politics

20

HERO BACKGROUND

An ever-cheerful traveler, Aither loves life on the road. As he embarks on a journey to find his lost memories, he is often followed by small animals.