F.Kluri Nerf Update [March 27th] + Hero Buffs

F.Kluri Nerf Update [March 27th] + Hero Buffs

So many updates for so many units and one slight nerf for Falconer Kluri. With this change, F.Kluri will not be able to lock a unit up in PvP and also slightly hurts the performance in PvE content. Still a strong unit though, just not as broken.

Patch Part 1: http://page.onstove.com/epicseven/global/board/list/e7en002/view/3068522?listType=2&display_opt=usertag_on,html_remove&afterBack=true&boardKey=e7en002

Patch Part 2http://page.onstove.com/epicseven/global/board/list/e7en002/view/3068515?listType=2&display_opt=usertag_on,html_remove&afterBack=true&boardKey=e7en002

Summary

Arena Changes

  • Arena League has a slight change and now easier to advance
  • Skystone rewards for each league is increased
  • You get a streak bonus for winning more matches
  • Glory Quest is the new currency to purchase season 2 equipment
  • Reduced cost to purchase charms using conquest points
  • New arena background
  • You can check your offense/defense stats

Hero Changes

She gets the nerf stick and now loses 15% extra turn chance and +1 cooldown increase for S3. You can recall F Kluri and get all your investment back, except for time.

Trust Rune – Chance (max 10%) to increase Combat Readiness by 50% at the end of the turn.

S3 (New) – Fluri flies towards the enemy, with a 75% chance to dispel all buffs, before a 75% (max 100%) chance each to provoke and decrease Defense for 2 turns. Cooldown 6 turns (min 5)

S1 (New) – Attacks with an iron mace, with a 50% chance to stun for 1 turn.

S2 (New) – Attacks all enemies with evil claws, with a 30% chance to stun for 1 turn, before increasing the caster’s Combat Readiness by 50%.

S3 (New) – Attacks the enemy with a light storm. If the enemy is stunned, penetrates their Defense. Skill cooldown is reset if the enemy is defeated.

S1 (New) – Attacks with an explosion of poison energy, with a 50% (max 70%) chance to inflict poison for 2 turns.

S2 (New) – When an ally capable of being attacked is still remaining, the caster will not be attacked. Increases Attack and Defense of the caster by 7% (max 10%) every time somebody dies. Effect can only stack up to 5 times.

Skill Enhancement changed:

  • +0.5% all stats
  • +1% all stats
  • +1.5% all stats

S3 (New) – Attacks with a nightmare crystal, stunning for 1 turn. Decreases the Combat Readiness of all remaining enemies by 50% when an enemy dies. Damage dealt increases proportional to the number of debuffs inflicted on the enemy.

S1 (New) – Attacks with a magic sphere, increasing caster’s Combat Readiness by 15%.

S2 (New) – Injects an ally with mana, increasing Attack for 2 turns and increasing Combat Readiness by 80% (max 100%), before granting the caster increased Attack for 2 turns and a 30% increase in Combat Readiness.

S3 (New) – Attacks all enemies by releasing strong Mana, with a 50% (max 75%) chance to silence for 2 turns.

S2 (New) – Attacks all enemies with a morning star while raging, with a 60% (max 80%) chance to decrease buff duration by 2 turns and make them unhealable for 2 turns. If the caster is granted loveliness, effect chance increases by 20%.

S3 (New) – Wiggles tail cutely, decreasing debuff duration on all allies by 2 turns, and granting the caster immunity and loveliness for 3 turns. Cooldown 5 turns (min 4)

S2 (New) – When somebody dies, caster is granted increased Attack for 1 turn and Combat Readiness increases by 15% (max 30%). Cooldown 1 turn

Skill Enhancement changed:

  • Increase Combat Readiness by 3%
  • Increase Combat Readiness by 5%
  • Increase Combat Readiness by 7%

S3 (New) – Attacks the enemy with a powerful ground pound, silencing them for 1 turn and decreasing their Combat Readiness by 50%. Damage dealt increases proportional to the caster and the enemy’s Speed.

Tywin now “never misses”.

S3 (New)  – Attacks all enemies again after a swordstorm, with a 75% (max 100%) chance to decrease Defense for 2 turns increase Defense of the caster for 3 turns. Damage dealt increases proportional to the caster’s max Health.

S3 (New) – Attacks all enemies with a spear infused with dark energy, with a 85% (max 100%) chance to provoke for 1 turn, granting a barrier to the caster for 2 turns. Damage dealt and barrier strength increases proportional to the caster’s max Health.

S3 (New) – Attacks all enemies with sand magic, dispelling all buffs, and making them unable to be buffed for 2 turns. Cooldown 5 turns (can be reduced to 4 turns).

S2 (New) – Attacks the enemy repeatedly and increases the caster’s Combat Readiness by 50%. Deals increased damage if the enemy is debuffed.

S3 (New) – Attacks all enemies with a giant iceberg, with a 50% chance to stun for 1 turn. Cooldown 5 turns (max 4 turns)

S1 (New) – Gains 1 Focus at the end of the turn, and consumes 1 Focus when attacked. If the caster’s stacked Focus is more than 2, Single Shot is enhanced to Automatic Fire and damage dealt is increased.

S3 (New) – Attacks all enemies with wind, with an 85% (max 100%) chance to decrease Speed for 2 turns, and granting increased Speed to all allies for 2 turns.

S2 (New) – Casts a barrier over an ally for 2 turns and increases Defense for 2 turns when an attack causes their Health to fall below 50%. Barrier strength increases proportional to the target’s max Health. Can be activated once every 2 turns.

Awakening Changes

MolaGora Changes

Grade Before After
3★ 46 33
4★ 56 39
5★ 68 48

We will also get a MolaGora refund for old ones used! MolaGoraGo can now be purchased in the regular shop.

Catalyst Changes

You can now get AP points by doing adventure mode to get catalysts from the AP shop.

Artifact Shop Rotation

  • Sigurd Scythe
  • Elbris Ritual Sword
  • Rhianna and Luciella
  • Celestine
  • El’s Fist
  • Aurius
  • Kaládra
  • Rosa Hargana

A pretty stacked shop. Be prepared to farm for powders!

Also, we have a free unequip event that costs no gold for 1 week!

Hello Heroes, This is GM Dominiel!

The moment you all have been waiting for has finally arrived! The Free Unequip Event is starts soon!

See below for more information about this event.

■Free Unequip Event

  1. Schedule: 3/27(Wed) after the maintenance ~ 4/3(Wed) before the maintenance

  2. Details: Unequip your equipment without spending any gold.

Don’t miss out on this special event! Thank you!